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The Spirit Realm • View topic - Distillate Of Immunization Cure Counters

Distillate Of Immunization Cure Counters

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Distillate Of Immunization Cure Counters

Postby Kilhunh the Wise » Tue Mar 07, 2006 8:24 pm

Does anyone know the cure counter amount for each lvl of Distillate Of Immunization.

Distillate Of Immunization 1=# of cure counters
Distillate Of Immunization 2=# of cure counters
and so on....

Thanks
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Postby Ungkor » Tue Mar 07, 2006 8:59 pm

http://lucy.allakhazam.com/spell.html?id=5799

Level of potion is the 'effective caster' level of the range shown in the above link. No one has tested exactly where each level # falls in that range as far as I know. I'm sure you could guesstimate and get pretty close, level X is 35 counters of course.

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Postby larry1024 » Wed Mar 08, 2006 12:26 am

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Postby Mukkul » Wed Mar 08, 2006 12:33 am

Casting levels should be 5, 10, 15, 20, 25, 30, 40, 50, 60, 70. If what Lucy says is correct, counters would be 3, 5, 8, 10, 13, 15, 20, 25, 30, 35.

However 35 counters would be stupid and useless -- a DoT is either 36 counters or not 36 counters. So I am hoping Lucy is off slightly, and the counters are 3, 6, 8, 11, 13, 16, 21, 26, 31, 36. Could test this with potion X vs a 36-counter dot, or maybe test Immunization II vs Walking Sleep (6 disease counters).

[I know what you're thinking. "Does this potion cure six counters or only five?" You've got to ask yourself a question: Do I feel lucky? Well, do ya, punk?]
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Postby larry1024 » Wed Mar 08, 2006 1:54 am

Not sure what your talking about ;but the number of counters that are on the AMW in anguish fight only has 16 counters on it; so one cliky from this would cure it ; being that its disease based.
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Postby larry1024 » Wed Mar 08, 2006 3:29 am

Ok i've made 10 difrent versions of the cure potion; they all seems to have the same thing; does the lvl of the cure determin the counters or does the person using the potions?
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Postby Scowls » Wed Mar 08, 2006 4:45 am



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Postby Mukkul » Fri Mar 10, 2006 1:16 am

Lucy's calculation must be off a bit because Immunization II does cure Walking Sleep (6 counters), and Immunization VI cures Turgur's (16 counters). I think the formula will be: cure counters = potion casting level / 2 + 1.

I cures 3 counters
II cures 6
III cures 8
IV cures 11
V cures 13
VI cures 16
-------------------
VII cures 21
VIII cures 26
IX cures 31
X cures 36

VII through X require a dropped component.
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