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The Spirit Realm • View topic - Hail to the King (HttK) User Interface mod

Hail to the King (HttK) User Interface mod

UIs, Macros, Hotkeys, Parsing, Hardware and other sundry discussion about how the game is played.

Moderators: Druid Mods, Paladin Mods, Shaman Mods

Hail to the King (HttK) User Interface mod

Postby Axeion » Tue Oct 31, 2006 4:26 am

Image

UI based on T.King Celtic style about one year in the making.Made for 1280x1024 resolution but can be used as small as 1024x768.But Larger resolution the better.

Features include:
Many windows with T.King celtic style graphics (base borders started from cropped sections of a T.King Celtic inventory an were reworked,redrawn,an hammered into place)backgrounds were made for the style an to use space best as possible.

A interlocking inventory system so the inventory can be locked to right side an merchant,bank,loot,give,trade,and tradeskill windows would match up an make using those windows more user friendly.

Bank window with clearly marked bag slots for ease of use for trade skills or bazaar

Over size target window with flashing red attack indicator making it hard to miss what your target is an when attack is on or not.

Window selector with vital stats an places for compass an target to fit into.

Over sized gauges in group window for easy targeting group members by window,vertical invite/lfg/disband buttons so not to acidently disband or bring up lfg window .Gauges change color every 20%

Bigger combat abilities window buttons so names can fit the buttons an not be cropped.

Action window with the Who button, features larger social buttons incase need to use some them as extra hot keys .As well as wider turn social pages buttons.

Horizontal hot button window with 3 tabbed inventory clickies an bag slots .

Horizontal buff window with spell names below

Item Display window with items graphic icon to left so as not to ever block the text.

Pet window to more match the combat abilities window with tabbed buff window.Easy to read an notice pet gem that changes color every 20% health.

Oversized spell book with spell names easy to read horizontal under icons.With page turn animations and graphic gauges to fit books graphics.

Breath gauge made to fit big target window.but can be placed any where.

Full loot window can see all lootable slots on a corps an items start from right to left at the bottom for faster looting in this ui.

Give windows with buttons spaced out bit more to prevent acidental loss of items to pets.

A read me file (Read Meh) with step by step installation instructions as well as master xml to tga list for ease of moding this mod.

And a few surprises not listed.

Like to thank all the people who helped me make this ui in one form or another.Been about a year in the making so i'm bound to have forgotten some one.
The beta testers : Cheryldawnrena,Clancie,Josua,Keawedar,Lowpex,Mennegroth,Uneedem,Genome,Ophidian,Inokis,and Sheadawn.
Big thanks to Kavrvnwlf who helped keep HttK alive while i was down with pneumonia and/or down from 6th year subscription bug.

Graphic inspiration :T.King his celtic graphic style this ui is based on.
Code inspiration from studying codes from: Drakah,Cairenn,Centhena,Inokis,kanon,Kudane,Kuvasie,Remelio,Sokol,and Kavrvnwlf

An is dedicated to all those people who do nice things just because.Who spend their time freely an never expect a thanks.Either in game or those coders who spend coutless hours making mods just to make the game little better for some one else.

2/17/05 Now Dragons of Norrath compatible with no error messages.new email button an crystal counters included.buff/shortduration buff windows are basically the same will not redo graphics till SOE releases the eq types for the 11 total new buff slots.

2/18/05 fixed inventory class animation bug

2/20/05 added new buff slots an labels for buff window an short duration windows

4/12/05 added the return home button to the character select screen

5/13/05 added the cast spell label to cast gauge in big target window.fixed errors from the 5/11/05 patch.had to remove the custom merchant xml.will be posting new one after get time to use new merchant window in game more to learn how to make more user friendly .will add done button tho if possible.

7/7/05 no luck on moding merchant window .but major graphic update .added lfg ,follow, an disband buttons to the group window by popular demand.also switched to engravers old english font for somewhat easier to read text on graphics.
added scroll looking text border to chat window.might take bit of getting used to or changing few colors in chat colors in options.if one does not like the chat window now .delete the EQUI ChatWindow in you custom ui folder . the default one will alow you to change the back ground colors behind text.

10/30/06 up to date no errors major work over month an 1/2 some 12 an 13 hour days to get code an graphics in line ( window pieces were a pita )

Added Target of Target window thats easy to lock into the window selector an has yellow text for target of targets name.looks just like HttK target window other wise.

Took out character select.Made font in window select a bit easier to read.tons of updates out of combat regen added.

Bank window redone so auto bank works from left to right then down.Past users of Httk will have to re order bags but now auto bank will work right.

TSS compliant.Unoffical trick or treat edition with more treats than tricks


Download link

Alternate group window with NO color changing gauges...
Last edited by Axeion on Mon Apr 16, 2007 7:00 am, edited 1 time in total.
Image
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." — Robert E. Howard, The Tower of the Elephant (1933)
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Postby Axeion » Wed Nov 01, 2006 3:16 am

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Postby Samanna » Wed Nov 01, 2006 8:33 am

You can email to samanna@samanna.net if needed. The files for d/l, too.
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Postby Boleslav » Wed Nov 01, 2006 10:20 am

Axeion,
You da man!

I've been using this UI for quite a while, and have not updated it for a couple expansions. Since it supports the pet window, I'll move my shaman over to it too.

Thanks for the work you have done on this, and know that it is appreciated.

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Postby Axeion » Wed Nov 01, 2006 4:33 pm

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Postby Axeion » Wed Nov 01, 2006 5:32 pm

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Postby Axeion » Tue Feb 13, 2007 11:10 pm

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Postby Samanna » Wed Feb 14, 2007 12:18 am

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Postby Boleslav » Thu Feb 15, 2007 3:06 pm

I was able to log in with the HTTK UI and Buried Sea activated.

It took my ammo slot item and put it in the first inventory slot. It bumped all my bags down by one, and did not display my last bag, which caused me a few moments of panic before I decided to reload default.

Other than the bag problem, everything else seemed to work pretty well. Just fyi.

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Postby Axeion » Thu Feb 15, 2007 8:15 pm

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Postby Axeion » Fri Feb 16, 2007 10:54 pm

Took most of the day but got most of the inventorys new graphic done heres a sneek peek so to speek...Yeah i been playing with photoshop way to long today/sigh

Note the power source will be in the spot with the crystal ball an skull.Also made a version for later when the don crystals are moved to alt curency tab.

Image

***EDIT***
atm work is at a stand still as with just a fresh default downloaded i cant get even containers to display right.Most of my ui draws from the default ui parts it does not have like containers.An containers are buged not showing the 1st slot because of the renumbering of eq type up by one from ammo threw bags .it afected the bag slots inside as well.

Process for me to fix things is work graphics . code to the graphics an then see if it works in eq . take screen shots for referance an log out an fix whats needed. atm my girl friend is geting disconected an crashing to desktop just switching to default.

Im sorry for the delay some times things are out of my hands./sigh

***Edit one more time!***
Rahter be lucky than good much less work. figured out what the problem was.Its actualy the bazaar.In the bazaar containers on a freshly downloaded default ui will not show their 1st slot.but will work in guild hall.
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Postby Axeion » Sun Mar 04, 2007 3:28 am

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Postby Axeion » Mon Apr 16, 2007 7:05 am

Now for your downloading pleasure... a Alternate group window with gauges that do NOT change color.

about 8 hours of crossed shade tree codeing an a bit o the luck to get it in shape .should one yall need a difrent color gauge due to color blindness please post on the hail to the king thread on eq interface ill do what i can. i check here to just not as often.

Health keeps me from doing things in a timely maner but life is about 90% effort, 90% Honor, 90% Understanding an i think theirs 10% bs in their to!Serious note tho hope this helps some yall use httk more comfortable .
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