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The Spirit Realm • View topic - Another raid leader lookin fer help

Another raid leader lookin fer help

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Another raid leader lookin fer help

Postby Yesak » Mon Nov 07, 2005 1:56 pm

Ok, I'm not the official raid leader but my guild just got EP flagged. I'm one of the only people with EP experience, so I have been looked to for information. Problem is, I cant remember much about the raids. Never led em before.

Anyway, my question is about EP raid targets. Not enough of the guild is Fire flagged yet so Fire minis are out. Once we get full Fire, then I know what to do. But until that point, or in the case of the Fire mini's being down, what are some targets to hit in Earth, Air or Water?

I know about the 4 avatars in PoAir, but thats about it. Guild is not overly skilled. Got a good core of about 3 solid groups. Normally get around 40 people in raids. Any advice would help, just try to limit it to EP raid targets 8)
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Postby Chutoi » Mon Nov 07, 2005 2:32 pm

PoE all the way, if it's not uber farmed on your server. The only problem is that it's hard to tell what is up and what isn't.

Go in, send rogues or trackers along wall to determine whether that big named gator is up. If he is, kill him first. Ideally you can flag for PoE(b) as well as get loots and gear in PoE(a). When all four rings events are killed (I think within a 24 hour period, but they may have changed this some by now--we've been out of PoE for years), then the Arbiter spawns in the caves. He's timed. It used to be half an hour to engage and kill him, so there was some mad scrambling to get to him. The caves are beyond that locked door--and the keys to the door are on the big gator. Make sure rogues get them in case of respawn, so they can open the door for stragglers and drag to raid for keys as needed. Keys are on a hail mob after you kill Mystical Arbiter of Earth. Also, once you get PoE(b) flagged, you can add 4 nice named in there for additional decent loot.

Ideally, after you kill gator (who has a 3 day or so respawn I think), you can just start clearing ring events. You have to kill a ton of mudmen and then mud ring starts in one corner, kill all of the Vegegrog guys to start that ring, kill all the dust guys to do the dust ring, or kill all the rock guys before respawn on the rock ring. All drop decent loot for PoP.

You can do PoWater if you like. I loathed this zone something fierce with the exception of the Corinav event (I actually liked that one, believe it or not). I hate the knockbacks, rezzing issues into water (not as much of an issue with the new AA), etc. Generally, once you had agro, you were F'd.

PoSky events were generally longer than I thought the rewards were worth, especially since you had to clear most of island 1 every time just to get to the better stuff. However, if you haven't killed Xegony, then you should start doing the events to make a key. Unless they have disabled the no CoH stuff, for simplicity sake I highly recommend getting a necro flagged. Bard speed selo's and BDA is your friend here if they can make it to the top and flop away from the gate and summon corpses up to the top. Slow and painful, yes, but it's a lot faster than fighting all the way up each and every time. If someone in the guild has an alt necro you can park up there, it's much easier. We had a retired necro that we just logged in and gimped into the raid. Making people clear up there every time was just assinine. I'll even post a major spoiler for ya--have your bard keep Highsun? (the mob gate song) memmed for tries on Xegony for when things start going to hell . . .

So . . . PoE, PoEb, PoSky, and PoW would be my suggestions in that order. Once you get PoFire flagged, then farm that as best you can with whatever rotations (if any) are in place. In terms of ease of Time access, I'd say it's probably going to depend on what kind of crowd control (and how good) you can field. I'd say probably it'll be Fennin Ro (fire) easiest, then Xegony in PoSky, Coirnav in PoWater, and then Rathe Council in PoE(b) that is the hardest.
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Postby Grendalkhan » Mon Nov 07, 2005 2:53 pm

Actually, PoWater minis arn't to difficult, they are about the same as some fire minis. People need to learn how to fight there, but you'll learn after a few wipes.

As to PoEarth tracking there is only 1 way to consistantly check if the minis are up, and thats using SEQ/MySEQ. Yea, it sucks having to violate the EULA to figure out if the rings are up, but thats what you need to do if you dont want to waste your guilds time.
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Postby Yesak » Mon Nov 07, 2005 2:58 pm

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Postby Grendalkhan » Mon Nov 07, 2005 5:43 pm

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Postby Derakahn » Mon Nov 07, 2005 8:07 pm



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Postby Sustenon » Wed Nov 09, 2005 12:27 am

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Postby Nirtox » Thu Nov 10, 2005 8:33 am

Ok, here is EP raid targets which you can go after:

PoWater:
Grioihin the Wise - He is in the 2nd big pool, can be tracked from zone-in
Hydrotha
Krziik the Mighty
Ofossaa the Enlightened - all 3 in 2nd part of the zone, you got to swim in some to track those

All are basically like Pofire 2nd field nameds.

PoAir:
This is a bit tricky, but some day you got to do it anyway to get access to Xegony isle.

Basically you have 4 Avatars to kill. Those are tough to pull because of warping, but the fight in itself isnt that hard. Near the avatars you usually find some lesser nameds which drop some surprisingly good loot for their difficulty. Just be careful with those little spider thing, they really hurt (and stun).

So it's:
Avatar of Wind
Avatar of Dust
Avatar of Smoke
Avatar of Mist

Calebgrothiel
Gakamenial Fir`Disralsi
Lossenmachar
Sigismond Windwalker
Pherlondien Clawpike
and a few others I cant remember.

Just take into account that clearing all the way takes some time, you cant really invis up anywhere like in PoW or PoF

PoEarth A
Here you basically have the 4 ring events to do.
Stone ring is right left from zone in, Mud ring is straight out a few. Vine is all away across and Dust is in the middle (and because of that the most tricky).
There is no way without using 3rd party programs to tell if a ring has been done in the last days. Only way to find out legally is to do the ring and see if in the end a named spawns or a PH.

Stone ring named: Peregrin Rockskull
Mud ring named: A Monsterous Mudwalker
Vine ring named: Mystical Arbitor of Earth
Dust ring named: A Perfected Warder of Earth

Basically each of thos is clearing the area of mobs, whereafter new and tougher mobs spawn, clear again, and so on until Named spawns.

Apart from that you got Tantisala Jaggedtooth (large crock) which guards the area to the Arbitor fight.
Arbitor fight itself is a bit tricky because of the pretty fast respawn of mobs in the area and his funny memwipe,stun, AE effects.
Once you are in PoEarthB you can kill another 4 rings plus 1 more named to get more stuff.

That's all I can remember for now, hope it helps

So long
Nirtox

P.S. Edit: To spawn Arbitor in PoEarth you have to do 4 rings in 24 hours. It doesnt matter which rings you do, you can even do 1 ring 4 times (of course you will get 3 times the PH and no loot). Shortly after the 4th ring in 24 hours has been done there will be n zonewide emote, which will tell you that Arbiter has spawned. At that point you should be well underway to the area already, because you only got like 30 minutes before it despawns again. Happened to us once that he despawned midfight. Of course you should have killed Tantisala before triggering Arbitor.
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Postby Yesak » Thu Nov 10, 2005 11:09 am

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