by Macnair » Sun Aug 26, 2007 4:50 pm
Pactum guild, on Maelin, took down Draygun for the first time last night, with 35 of us (this is a very strong number for our family-oriented guild, especially for August). The information here was very helpful, thanks.
One note regarding the timing of the adds. (I was on timer duty, timing the interval and calling out a 10 second warning.) The first set of adds begins to spawn exactly 90 seconds after Draygun is pulled. From then on, the interval is exactly 150 seconds from first-add-spawn in one set to first-add-spawn in the following set. It took us just under a minute to kill each set of adds, so it is approximately 90 seconds from last-add-dead to first-add-pop of the next set; but that is only approximately true, and not a safe way to do the timing.
That is: on a digital readout watch, the first add alternated spawning at 03 seconds after the minute, and 33 seconds after the minute. Sometimes we had all the adds dead in 50 seconds, sometimes 55, sometimes 59 (whew!); but the spawn interval remained steady throughout the entire fight: adds spawning at 03 seconds past the minute, then 2 1/2 minutes later at 33 seconds past the minute.