by Sorkin » Tue May 20, 2008 12:34 am
I was wondering if anyone could help me out with a problem my guild is having in Deathknell. We keep failing on Vertigo even though we seem to be doing things correctly. We beat down the bats in the first phase easy, then send down a rogue team to the trap room as well as a group down to the third room just to be ready since the bats in room 1 are so easy. We get into phase 2 and the rogues do their thing. Occasionally someone will get swapped with a rogue and accidentally set off a trap or 2, but other than that everything is fine. All the bats die and the bat team sits around for a minute or so after that, and all the traps either get set off or get disarmed and the disarm team gets to sit around a few seconds too. We're all set to start slaughtering zombies, but then at the expiration of the second 5 minutes, we get the fail emote. We've gotten past this phase and started phase 3 several times before, and haven't changed one iota of the strategy we use. When we did get to phase 3, we did have a few people (4) waiting down in or just outside room 3 and it spawned fine...and we've always had a few traps get set off by people trying to run through the trap room. We just can't figure out why the event is failing. Any ideas?