Went and got some Parses done (on living mobs with a friend tanking him so ripostes don't factor in will get some with ripostes later). The fight took about 20 to 30 minutes each time, so they were nice long parses, here we go. My only buffs were group leadership atk, a clickie with savage guard, and a haste potion. Neither weapon had a proc, no proc spells were on, no Damage modifers were on. This is a "pure" baseline parse (with haste added just to speed things up lol). I will include the Bash DPS, but I didn't really bash all that consistently unfortunately. These were done with Max AA + 30 stored, so your results may vary. Oh and a final note. The parse ran from 100% to 10%, at which point I stopped the parse (to make sure no finishing blows were included).
2235 atk (despite the 1 heroic str)
101 accuracy (93 on the two hander, since axe has 8 accuracy)
Fero V (from a bazu seal)
Cleave V (from a bazu seal)
Maxed AAs
Maxed Worn atk
Two handed run 111+1magic+1prismatic/40
Time approximate 20 minutes
Total attempted attacks 1371 (weapon only)
Total attacks missed 404 (weapon only)
Total hits 967 (weapon only)
Accuracy 70.5% (weapon only)
528.1 DPS (weapon only)
29.9 DPS (bash)
558 DPS (combined)
Critical hit % 12.1 (weapon only)
Total Bash damage 35873
Bashes connected 164
Average damage per bash 218
One handed run 97/32 (put in the Gukta Raid Aug)
Time approximately 26 minutes
Total attacks attempted 1957 (weapon only)
Total attacks missed 548 (weapon only)
Total hits 1409 (weapon only)
Accuracy 72% (weapon only)
469.6 DPS (weapon only)
24 DPS (bash only)
493.6 (combined)
Critcal hit % 11.1 (weapon only)
Total Bash damage 37755
Bashes connected 163
Average damage per bash 231
It should be noted that although this parse was longer, I bashed 1 time less than the previous parse (go figure)
According to this, with 90% effective haste and only two atk buffs, the two hander already has about 58.5 more DPS then the one hander. I figure any buffs on top of that will increase it further. I know this isn't a perfect parse, and doesn't really answer the undead question (unless I go back and remove all the damage bonuses from both parses) but it seems with 12 ranks of speed of the knight, the two hander with the worse ratio still wins. Will come back once I do some figuring to see what the difference is.
Warning: Crazy Paladin Logic to Follow
Edit: I forgot that I had a Cleave V Bazu seal, which will probably effect this data, but I figured it effected both equally. You may ignore this section if you wish.
Ok, this may not be perfect, but I figured it was worth a shot. To understand what I did, you will need a bit of information. My parse Gamparse also gives total damage done and total number of connects. To effectively remove the damage bonus, I took the number of hits that connected multiplied it by the damage bonus and subtracted it from the hit total. Then calculated a new DPS based off that. It should in theory give some Idea about what the slay DPS would be, since damage bonus goes in last. Also, I am ignoring the bash damage, since they were so similar and so small, and not done to great consistency.
Two handed weapon damage only
Damage done 634234
Time 1201 seconds
Damage bonus 66
Total hits connected 967
Damage by bonus 63822
Damage without bonus 570412
DPS without bonus 474.95 (rounded up)
One handed weapon only
Damage done 737697
Time 1571
Damage bonus 18
Total hits connected 1409
Damage by bonus 25362
Damage without Bonus 712335
DPS without bonus 453.43 (rounded up)
So, assuming I did my math right (I will double check it or provide the parse upon request), without the bonus factored in, the two handed weapon will still out damage the one handed weapon against the undead. Hope this helps out, lol. If not, ignore this part and the first part still works
Edit: I forgot to figure out the effect of my Cleave V item (which does not affect slays, but affects both weapons equally).
Warning: More Crazy Paladin Logic Ahead
Well, let's have some more Math Fun
Two hander
Attempted attacks 1371(two handed only)
Time 1201
Time 20.02 Minutes (rounded up)
Attacks per minute 68.49
Theoretical attacks per minute with 32 delay 85.615
One hander
Attempted attacks 1957
Time 1571
Time 26.18 Minutes (rounded up)
Attacks per minute 74.74
Theoretical attacks per minute with 40 Delay 59.79
Even though the second weapon is faster, it doesn't provide that many more attacks. I attempted to convert one delay to the other by multiplying the delay of one weapon then dividing by the delay of the other, but this is EQ and things don't always work so simply (due to the round off in delays). Still, I figured it would be interesting to see how many more attacks Speed of the Knight adds, and it seems to be 14% (Take one of the two handed attacks per minute and divide by the other one handed attacks of the same delay) Anyone know a 40 delay one hander I can properly parse to see approximately how many more attacks per minute 12 ranks of Speed of the knight would add?
Nm: Found a wurmslayer so I can go back with that. Anyone know a 32 delay two hander (not from raids)?