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The Spirit Realm • View topic - Wacky idea for Knight AA

Wacky idea for Knight AA

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Wacky idea for Knight AA

Postby Bigcat Daddy-o » Thu Jan 29, 2009 10:30 am

Had a wierd idea last night, and thought I should share it with the paladins. Worst case scenario you get a giggle at my expense.

Not sure why this popped in my head, but it did.

An AA for Paladin/maybe SK. no nm Sk. We hatez sk! just kidding.

Activated, timed, must equip for it, (have a bandolier set up that activates on the AA or player has to equip/bandolier it in)

Dual wield 2HS.

Wasn't there a scene in the second Conan where he dual wielded 2 two handed swords? This would have a definite downside as you'd have to HAVE 2 good two handed swords.

Would be a cool looking graphic for some burst dps.

ok. Let the mocking commence!
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Re: Wacky idea for Knight AA

Postby Hulkling » Thu Jan 29, 2009 12:28 pm

highly unfeasible, but I like it none the less :D
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Re: Wacky idea for Knight AA

Postby Lourre » Thu Jan 29, 2009 1:19 pm

Sounds more like an AA for my Zerker...
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Re: Wacky idea for Knight AA

Postby kolor » Thu Jan 29, 2009 1:21 pm

lol I like it also
we "have" to have decent 2h slash, blunt, and piercing for mobs that mitigate specific types (or have dmg bonus)
I don't really see it in the realm of possibility though
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Re: Wacky idea for Knight AA

Postby Remdayen » Thu Jan 29, 2009 8:19 pm

Maybe this could be our dps fix problem, lol.
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Re: Wacky idea for Knight AA

Postby Brohg » Thu Jan 29, 2009 8:39 pm

Neat idea... for berserkers, I guess? Since when was CONAN a paladin?
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Re: Wacky idea for Knight AA

Postby Normy » Thu Jan 29, 2009 11:09 pm

I'd love seeing it. Knowing our luck though it would only be usable against plantlife on Luclin while outside. :lol:
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Re: Wacky idea for Knight AA

Postby Brohg » Fri Jan 30, 2009 2:28 am

Plantlife is SKs, outdoors is Rangers! What bizarro board is this!?
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Re: Wacky idea for Knight AA

Postby Jace » Fri Jan 30, 2009 6:04 am

Fun idea, reminds me of the GoD picture of the berserker with an axe in both hands (GG artwork that has no relevance to the new class coming out the next month that can only use 2handers). Sounds bogus sure but can't really say it would be overpowered though since paladin dps blows regardless, even with AAs to increase double attack and increased chance to triple attack:)

Im retired, it makes sense to me.
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Re: Wacky idea for Knight AA

Postby Bigcat Daddy-o » Fri Jan 30, 2009 10:38 am

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Re: Wacky idea for Knight AA

Postby Drazeena » Fri Feb 20, 2009 4:35 am

Can you smell the fear? Can you taste the fear? Can you feel the fear? If no, fear not for you soon will!!!!!
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Re: Wacky idea for Knight AA

Postby Brohg » Fri Feb 20, 2009 9:32 pm

You're not a berserker, either!
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Re: Wacky idea for Knight AA

Postby Drazeena » Sat Feb 21, 2009 1:10 am

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Re: Wacky idea for Knight AA

Postby Hulkling » Thu Mar 05, 2009 9:53 pm

Berserker Berschmerker. Knights are the OG 2 hander classes.
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Re: Wacky idea for Knight AA

Postby Brohg » Fri Mar 06, 2009 2:27 am

Langseax of the Wolves disagrees with you.
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Re: Wacky idea for Knight AA

Postby Hulkling » Sat Mar 07, 2009 9:50 pm

Don't know who or what that is, so clearly its irrelevant.
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Re: Wacky idea for Knight AA

Postby boukk » Sat Mar 07, 2009 11:20 pm

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Re: Wacky idea for Knight AA

Postby shiftie » Sun Mar 08, 2009 12:36 am

needless to say hulk it was the end all to 2hers when the game was first underway... and since it was warrior only he's trying to show you that we aren't the OG as you put it.


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Re: Wacky idea for Knight AA

Postby Hulkling » Sun Mar 08, 2009 7:46 pm

http://lucy.allakhazam.com/item.html?id=5414 ?

also a similar quest in kaladim as the halas sword.
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Re: Wacky idea for Knight AA

Postby shiftie » Mon Mar 09, 2009 12:41 am

Its all about the holy partisan of underfoot!!!!!
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