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The Spirit Realm • View topic - Lay on Hand + HoT values
Page 1 of 1

Lay on Hand + HoT values

PostPosted: Mon Oct 13, 2008 9:31 pm
by Hulkling
LoH Ranks:

1. Base 100
2. Base 125
3. Base 150
4. Base 175
5. Base 200
6. Base 225
7. Base 250
8. Base 275
9. Base 300
10. Base 325
11. Base 350, HoT 88
12. Base 400, HoT 100
13. Base 450, HoT 113
14. Base 500, HoT 125
15. Base 550, HoT 138
16. Base 600, HoT 150
17. Base 650, HoT 163

Multiply your level times the rank, add 1, and thats your LoH/HoT.

Example: a level 78 paladin with rank 14 LoH, has Instant heal of 39001, and HoT for 9751. HoT lasts 6 ticks.

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 2:05 am
by Normy
Wow... just wow. I'm loving this.

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 2:19 am
by Hulkling
yeah......that was my reaction as well. I knew HoT was being added, but didn't expect anything of this magnitude. Its freaking insane.

BTW, the HoT is slot 2, meaning it stacks with all other HoTs :D

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 12:22 pm
by Normy
Any indication that the HoT component will stack or over-write other HoT? I would hate to use this and lose that wonderful HoT because someones steadfast servent cast a 600 HoT on me.

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 12:27 pm
by Hulkling

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 12:29 pm
by Pethdor
Awesome, Very nice wtg Hulk!!!

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 1:57 pm
by Sir Lucan D`Lere

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 2:13 pm
by Hulkling
well, this got me digging more into stacking, and it doesn't look like slot 2 was a very good idea lol. Theres like 80 different NPC detrimental spells that will overwrite the HoT :oops:

Asking now for slot 13. Waiting on reply.....

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 2:38 pm
by Normy
Woot! i served a purpose!

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 2:57 pm
by Hulkling
lol yes, thank you Normy :)

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 3:43 pm
by Hulkling
HoT is getting changed to "v2" slot 10. Should be ZERO stacking issues there.

Re: New LoH + HoT

PostPosted: Tue Oct 14, 2008 6:43 pm
by Normy
Excellent Hulking, thank you for the effort.

Re: New LoH + HoT

PostPosted: Wed Oct 15, 2008 11:04 am
by Kether
Quite nice, also nice work on raising questions and following it up to resolve the issue uncovered.

Re: New LoH + HoT

PostPosted: Sat Oct 18, 2008 8:34 pm
by Bonzz
This rocks!

If you had anything to do with this hulk, I bow to you! We aren't worthy!

Now lets hope they don't nerf it!

Re: New LoH + HoT

PostPosted: Sun Oct 19, 2008 2:47 am
by Zorbee
Still burnable on corpses and mobs?

Re: New LoH + HoT

PostPosted: Thu Oct 23, 2008 11:46 am
by Kashta
Not to complain about a very, very nice change- but is there any possibility of getting the HoT moved to the short-duration buff window instead of the regular buff window?

~Kash

Re: New LoH + HoT

PostPosted: Thu Oct 23, 2008 4:25 pm
by Peaky

Re: New LoH + HoT

PostPosted: Thu Oct 23, 2008 7:30 pm
by Normy
I did notice this as well, but I'm afraid to rock to boat at this point, I like the power of it. With all the additional buff slots these days, I don't often run out, but I can see where folks would expect that to be in the song window.

Re: New LoH + HoT

PostPosted: Fri Oct 24, 2008 7:33 am
by Peaky
Ya. . . I run out of buff slots with just self buffs and clickies, to say nothing of when I have shaman buffs and have to select which buffs not to use.

Re: New LoH + HoT

PostPosted: Fri Oct 24, 2008 2:56 pm
by knytul
i dont see an issue with it...Hulk, think u can get Nodyin on this one?

Re: New LoH + HoT

PostPosted: Fri Oct 24, 2008 7:03 pm
by Hulkling
Ayup I can ask. Will keep everyone updated.

Re: New LoH + HoT

PostPosted: Sat Oct 25, 2008 7:19 pm
by dindaur
got to try this today, it's pretty nice.

Re: New LoH + HoT

PostPosted: Thu Nov 06, 2008 5:20 pm
by Grungloe
Best part is that the HoT component can crit too.
Had a tank get healed for 12k from the HoT last night with just rank 11 LoH.

Re: New LoH + HoT

PostPosted: Thu Nov 06, 2008 6:19 pm
by Normy
In hindsight, I'd almost be willing to recommend NOT moving the HoT part to the short duration window. My reasoning is this:

Now that it has this power, I have been organizing our paladins to burn this on the MT during hard events. Since it goes into the normal buff window, I can actually see if someone elses LoH is still active on the MT without needing them to announce it. This makes the continual burn of a great HoT on the main tank easier as it is. I will lose this ability should they put this in the short duration box.

So, does anyone else besides me actually value that ability of it? Or am I in the minority?

Re: New LoH + HoT

PostPosted: Thu Nov 06, 2008 9:05 pm
by knytul
im on same page as Normy actually...once i get my guild pallys on same page as me, well be doin LoH rotations on alot of events..

Re: New LoH + HoT

PostPosted: Fri Nov 07, 2008 1:30 pm
by Natems
For those complaining that Paladins don't have a defined roll in raids and a niche capability... I guess here it is. Too bad it's on such a long timer.

Re: New LoH + HoT

PostPosted: Fri Nov 07, 2008 2:44 pm
by Normy
24 minutes means I can use it every raid encounter, so its not THAT bad, but once its burned its done for that fight.

On the plus side, if you were crazy and just wanted to spam it, you could find a way to kill yourself every 30 seconds and keep burning it, use the AA rez to get it all back. Only doable once a week and you'd need a reliable way to kill yourself that frequently and get a call back each time. But hey, would be one hell of a way to heal!

Re: New LoH + HoT

PostPosted: Sat Nov 08, 2008 11:44 am
by boukk
The hot part of it NEED to be moved to short duration window, it s really a pain in the ass on some sod event where mob can stick close to 10debuff on you, and then LH is blocked cause there s no more slot.

Re: New LoH + HoT

PostPosted: Mon Nov 10, 2008 3:04 pm
by Kashta

Re: New LoH + HoT

PostPosted: Tue Dec 09, 2008 10:57 am
by Normy
So according to the patch notes today, the HoT component of this will now go to the short duration window. Should fix the issue of being overbuffed.

Re: New LoH + HoT

PostPosted: Wed Dec 10, 2008 11:07 am
by Hulkling
yep tested today, it goes to Short Buff window now.

Re: Lay on Hand + HoT values

PostPosted: Mon Jan 17, 2011 8:10 am
by Zann
Regarding the new HoT levels of Lay on Hands, do these improve Gift of Life also?