by Edivor » Thu Dec 17, 2009 3:07 pm
This is what it was before:
Combat Agility Values -
AFFECTNAME BASE_EFFECT_1
1- Evasion 2
2 - Evasion 5
3 - Evasion 10
4 - Evasion 13
5 - Evasion 16
6 - Evasion 19
7 - Evasion 22
8 - Evasion 25
9 - Evasion 26
10 - Evasion 27
11 - Evasion 28
12 - Evasion 30
13 - Evasion 32
14 - Evasion 33
15 - Evasion 34
16 - Evasion 35
17 - Evasion 37
18 - Evasion 39
19 - Evasion 40
20 - Evasion 41
21 - Evasion 42
22 - Evasion 43
23 - Evasion 44
24 - Evasion 45
25 - Evasion 46
26 - Evasion 47
27 - Evasion 48
28 - Evasion 49
Combat Stability Values -
AFFECTNAME BASE_EFFECT_1
1 - ACLimitMod 2
2 - ACLimitMod 5
3 - ACLimitMod 10
4 - ACLimitMod 13
5 - ACLimitMod 16
6 - ACLimitMod 19
7 - ACLimitMod 22
8 - ACLimitMod 25
9 - ACLimitMod 27
10 - ACLimitMod 29
11 - ACLimitMod 31
12 - ACLimitMod 33
13 - ACLimitMod 35
14 - ACLimitMod 37
15 - ACLimitMod 39
16 - ACLimitMod 41
17 - ACLimitMod 43
18 - ACLimitMod 45
19 - ACLimitMod 46
20 - ACLimitMod 47
21 - ACLimitMod 48
22 - ACLimitMod 49
23 - ACLimitMod 50
24 - ACLimitMod 51
25 - ACLimitMod 52
26 - ACLimitMod 53
27 - ACLimitMod 54
28 - ACLimitMod 55
So going with what Ughbash said, these would be the new ones:
Combat Agility Values -
AFFECTNAME BASE_EFFECT_1
29 - Evasion 50
30 - Evasion 51
31 - Evasion 52
32 - Evasion 53
33 - Evasion 54
Combat Stability Values -
AFFECTNAME BASE_EFFECT_1
29 - ACLimitMod 56
30 - ACLimitMod 57
31 - ACLimitMod 58
32 - ACLimitMod 59
33 - ACLimitMod 60
Last edited by
Edivor on Thu Dec 17, 2009 3:42 pm, edited 1 time in total.