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The Spirit Realm • View topic - Annoying Rank1 Drop Locations
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Annoying Rank1 Drop Locations

PostPosted: Mon Jul 21, 2008 3:46 pm
by Unmei
So the post in this forum with spell locations reveals the following info:

Fernspike - Mino Caves in Loping Plains
Solarsliver - Blackwater Resident Mobs in Hills of Shade
Winter's Blaze - a spirit of flame, burning Ship in the water - Hills of Shade
Survival of the Fittest - moldering mulch - Hills of Shade
Scales of the Reptile - Bloodmoon Keep off Undead to the Left of the zone in.
Nature's Burning Wrath - Steam Factory - Biodisposal Mass
Preincarnation - Minos in S.H.I.P

Which of these camps would you consider "sucky" and or hard to get a group at, and why?

Re: Annoying Rank1 Drop Locations

PostPosted: Wed Jul 23, 2008 10:49 am
by Suva
Fernspike - Mino Caves in Loping Plains - Easy solo
Solarsliver - Blackwater Resident Mobs in Hills of Shade - Can solo some.
Winter's Blaze - a spirit of flame, burning Ship in the water - Hills of Shade - Can be solo'd, harmo + pulling to the far island
Survival of the Fittest - moldering mulch - Hills of Shade - annoying solo with a really bad droprate
Scales of the Reptile - Bloodmoon Keep off Undead to the Left of the zone in. - drops like mad. A lot of guilds clear this for the raid instance
Nature's Burning Wrath - Steam Factory - Biodisposal Mass - not soloable, group not too hard to get there.
Preincarnation - Minos in S.H.I.P - I haven't spent much time there.

Re: Annoying Rank1 Drop Locations

PostPosted: Wed Jul 23, 2008 12:22 pm
by Tanom
I do believe most of the mobs in S. H. I. P. do summons but I am not sure. I would suggest u think of getting the other spells first OR just do the Festival of Nightmares in Loping Plains I dont remember how many times and get the Rank 2 version of Preincarnation from Ladies of the Light camp faction. Rank 1 or 2 dont matter at this time really .... the effect it is "Supposed" to have does not occur. So in the end I would just get Second Life Rk. 1 or 2 and stick with that.