As an old player come back to EQ, I'm pretty confused! I play on the test server and mostly solo on workdays, and do small groups on my days off. I'm pretty casual, and don't anticipate raiding or anything heavy-duty.
I have seen a few people casting cripple spells as well as slow on mobs. Is cripple worth casting now? I thought it used to be pretty worthless. I've just started back and I'm only in the mid-40s so mobs don't really last long enough to tell right now, lol.
I see that stats have changed a lot. Is there still an AC cap?
I have a tank merc, and his behaviour confuses me sometimes, although I know they are supposed to be pretty dumb. I have died twice because he took off when I got 3-4 mobs, even though we could have easily killed them What roles should I set us on? I found that setting myself as puller was bad because I kept forgetting to bring him along when I was dungeon crawling. (Right now I'm doing a lot of LDONs because I never got to do any before, and also because I read the 8% dodge augment is really good.)
This is the most helpful forum. I have been reading the wiki all week This game is a lot more complex than it used to be, when I used to keep equipment lists on 3x5 index cards, and everybody wore the same thing. (My old cleric was wearing a blood-stained tunic, skull-shaped barbute, and a ringmail cloak. Defiant armor nearly made me faint, hehe.)