Frogshm
Preparing the information needed to start my epic 2.0 now. Was wondering if a few of our shamans who have done the epic 2.0 all the way through could shed some light on the following fights for me. I am looking for stats of the fight like what it hits for, AEs, adds, etc, and how many you were able to do it with, as well as how easy/hard it was with those numbers. Any help would be greatly appreciated.
1) Kod'Taz - Ikaav Spiritstealer
Mezzes, need a bit more Info on the AE, anyone catch the name of the AE?
Need info on how hard she hits and if its double/triple/quad. Slowable? Any Rampage/Flurry?
2) Plane of Storms - Darkened Chanting Woodspirit
3) Noble's Causeway - Murkglider School Leader
4) Ruined City of Dranik - Bloated Girplan
5) Muramite Proving Grounds - Distilled Lightning Warrior
6) Wall of Slaughter - Discordling Spiritcaller
If we can get a lot of this info sorted out this would be a great thing to sticky for all shamans to see. Nobody likes asking 50 people to come kill a groupable mob or asking 6 people to come kill a raid mob etc.... I am quite sure I am not the only one looking for this info to be consolidated.
Aruman
1. One groupable (bring 2 to be safe)
2. 4-5 groups if you don't cheese it.
3. One group
4. 2-3 groups
5. Not sure... whooped it with a raid force on the way to a trial. I think maybe 3-4 groups, mostly because of adds?
6. I'd advise a full raid (mostly because I don't know how well your guild is geared).
Up to you to figure out the strategy for each. I don't do spoilers. Have some fun with the events!
Mocho
This might be a old thread but seeing as no one posted info here it is from when I did them.
1) Kod'Taz - Ikaav Spiritstealer
AE ramp for like 100ish no worries about meleeing
AE is Ikkiv Venom (same as Tacvi North snake)
2 BoN to cure it.
Hit for roughly 1500ish 1 cleric with about a 15k pally had no trouble.
I don't think it mezzed anyone.
I'd say about 1 group for this, to be safe it's pretty easy kill though.
2) Plane of Storms - Darkened Chanting Woodspirit
I took about 13 people for this, I had a Bard split the named to get it single.
Has some AE that did a bit of damage, nothing to worry about. Has some AE stun for about 2-3 secs. About a 15k buffed tank to be safe, and about 2 clerics with some decent dps. He ramps, although i don't remember if AE or not. Has single target snare.
If you can't get single and need to get the 6 adds. Hit for about 1500 single.i'd recomomend atleast 24 people Qvic+
3) Noble's Causeway - Murkglider School Leader
Dispells itself IE can't dot,slow etc,hit for about 1100 max,Memblurs itself so i'd recomend 1 cleric,1 tank and a another melee with decent HP because they WILL get hit. But this mob is pretty easy. Fyi, if the normal 1 is up you MUST kill it then pop the triggered one who's the exact same just drops part for epic.
4) Ruined City of Dranik - Bloated Girplan
Had pally,2 rangers,cleric,chanter,mage,me all in CoA/Tacvi mana drain isn't hard to resist 350 disease, 1 BoN cures, only casted 2 time in fight so guessing about 2 mins HUGE AE range can't avoid it. 1200 was max hit, AE ramp for about 600ish so ranged DPS is good. AE stun 2-3 sec and did about 1300 damage.
5) Muramite Proving Grounds - Distilled Lightning Warrior
Had a ranger,chanter,cleric,me. Was pretty easy. 2 adds that hit for 500ish chanter got them locked down pretty quick (they ramp). Named is pretty resistant to everything Balance lands though. Hit for about the same as a normal lighting lvl 70 just didn't flurry.
6) Wall of Slaughter - Discordling Spiritcaller
Planning to do this for me tonight so I can post what it took, when I did it before we had about 30ish was pretty easy.
6) Wall of Slaughter - Discordling Spiritcaller
Did him now and got 2.0. Had 22 people, was a rough kill, him and the 2 Feran's are leashed, the Feran's leash is VERY short and leaching them is BAD because it resets agro. Off tank them with a Pally/SK think they hit for about 800ish don't need much healing, Warrior on named, has a AE mana drain and -1500 to mana pool, -150 mana per tick, casted to often to cure effectivly. AE ramp, decent DPS probaly hits for around 1500ish, i'd say 1 cleric per off tank and about 4 or 5 on MT depending on your gear though, burn the named down asap and then kill the adds. I'd recommend atleast 30 people, or else it could go either way.
taraddar
) Kod'Taz - Ikaav Spiritstealer
Wasnt hard. Biggest challenges are the ae and potentially having your tank mezed. I'd bring 2 or 3 groups of descently geared people with 2 tanks. Kill him quickly and it's not bad. I didn't really have much luck resisting the ae even with a bard.
2) Plane of Storms - Darkened Chanting Woodspirit
As long as you successfully split him from the adds it's not hard. Did with 3 groups with out much trouble. Took 2 tries. First try didn't quite get things split and had 2 adds with him and tank went ld. Spawn/despawn crap is annoying tho.
3) Noble's Causeway - Murkglider School Leader
Exact same thing as the normal one just no loot other than epic peice. Easily 1 or 2 groupable for most.
4) Ruined City of Dranik - Bloated Girplan
Haven't gotten to him yet. Sounds pretty easy with a bard to resist ae and/or shaman to cure groups.
5) Muramite Proving Grounds - Distilled Lightning Warrior
Should be easily one groupable. Rolled over him with raid but was basically a regular lightning warrior with 2 weak adds.
6) Wall of Slaughter - Discordling Spiritcaller