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The Spirit Realm • View topic - Kanamori's "Shaman Spell Line" list extraordinare!
Page 1 of 2

Kanamori's "Shaman Spell Line" list extraordinare!

PostPosted: Sun Dec 16, 2007 9:23 pm
by Idracab

PostPosted: Sun Dec 16, 2007 11:04 pm
by Samanna

PostPosted: Mon Dec 17, 2007 8:38 am
by Idracab

PostPosted: Mon Dec 17, 2007 11:10 am
by Tordail
For myself, I would leave off the Special Notes section (or just use it to put if a spell line has a resist check or does something special).

I would also like to see the table include a link to thread (maybe at the top of your table?) and also the other spell-related threads in the Medicine Cabinet (Nectar of Pain, Ghost of Renewal, Idols, Hungry Plague, Breath of Antraygus, Lingering Sloth) where appropriate. I'm a big fan of cross-referencing existing information. 8) This is a very nice idea btw, kudos to you.

PostPosted: Mon Dec 17, 2007 11:50 am
by Kanamori Hitatomi
Poison Reverse Splurt Line:

- 804/913/986 start - 7 ticks - 18 poison counters - Lvl 79
- 703/730/759 start - 7 ticks - 18 poison counters - Lvl 74
- 680 start - 7 ticks - 18 poison counters - Lvl 70


Poison DoT/DD Line (with damage on initial tick):

- 295/tick - 177 dd - 7 ticks - 10 poison counters - Lvl 60
- 258/tick - 150 dd - 7 ticks - 10 poison counters - Lvl 56
- 146/tick - 110 dd - 6 ticks - 10 poison counters - Lvl 49
- 114/tick - 40 dd - 6 ticks - 7 poison counters - Lvl 37
- 71/tick - 30 dd - 7 ticks - 3 poison counters - Lvl 24
- 19/tick - 10 dd - 7 ticks - 5 poison counters - Lvl 8


Poison DoT Line (with no damage on initial tick):

- 638/725/784/tick - 7 ticks - 18 poison counters - Lvl 80
- 558/580/603/tick - 7 ticks - 18 poison counters - Lvl 75
- 450/tick - 7 ticks - 18 poison counters - Lvl 70
- 332/tick - 7 ticks - 9 poison counters - Lvl 65


Disease DoT/DD Line (with damage on initial tick):

- 170/tick - 90 dd - 14 ticks - 9 disease counters - Lvl 59
- 79/tick - 60 dd - 13 ticks - 9 disease counters - Lvl 49
- 55/tick - 40 dd - 12 ticks - 4 disease counters - Lvl 31
- 25/tick - 30 dd - 14 ticks - 4 disease counters - Lvl 19
- 5/tick - 20 dd - 21 ticks - 1 disease counter - Lvl 15
- 5/tick - 8 dd - 14 ticks - 1 disease counter - Lvl 4


Disease DoT Line (no damage on initial tick):

- 338/384/415/tick - 14 ticks - 24 disease counters - Lvl 76
- 296/307/319/tick - 14 ticks - 24 disease counters - Lvl 71
- 223/tick - 14 ticks - 24 disease counters - Lvl 67
- 169/tick - 14 ticks - 9 disease counters - Lvl 64


Magic DoT Line:

- 845/960/1037/tick - 5 ticks - 30 curse counters - Lvl 79
- 739/768/798/tick - 5 ticks - 30 curse counters - Lvl 74
- 578/tick - 5 ticks - 30 curse counters - Lvl 69
- 438/tick - 5 ticks - 24 curse counters - Lvl 64
- 243/tick - 5 ticks - 16 curse counters - Lvl 54
- 178/tick - 5 ticks - 8 curse counters - Lvl 43
- 139/tick - 5 ticks - 4 curse counters - Lvl 34


Magic Splurt Line:

- 15 ticks - damage is: 11/23/35/47/59/71/83/95/107/119/131/143/155/167/179 - total damage = 1426.


Fire DD Line:

- 5 dd - Lvl 1


Cold DD Line:

- 1820/2068/2234 dd - Lvl 79
- 1591/1654/1718 dd - Lvl 74
- 1273 dd - Lvl 69
- 925 dd - Lvl 64
- 511 dd - Lvl 54
- 346 dd - Lvl 44
- 246 dd - Lvl 33
- 156 dd - Lvl 23
- 78 dd - Lvl 14
- 29 dd - Lvl 4


Poison DD Line:

- 1711/1945/2101 dd - Lvl 76
- 1496/1556/1616 dd - Lvl 71
- 1197 dd - Lvl 66
- 870 dd - Lvl 61
- 704 dd - Lvl 54
- 534 dd - Lvl 47
- 360 dd - Lvl 42
- 254 dd - Lvl 34


Poison Sting DD Single Target Line (replaced Poison Rain Line):

- 3305/3755/4057 dd - Lvl 78
- 2890/3004/3120 dd - Lvl 73


Poison AE DD Line (3 mobs max / 3 waves max / x total hits):

- 1200 AE dd - Lvl 69 - different than the rest, hits in a targeted cone for more than 3 mobs possible
- 893 AE dd - Lvl 68
- 650 AE dd - Lvl 63
- 540 AE dd - Lvl 55
- 60 AE dd - Lvl 22


Chromatic Puma Imbue Proc Line:

- 5/6/7 ticks - Lvl 76 - group
- 5/6/7 ticks - Lvl 71 - group
- 10 ticks - Lvl 69 - single
- 10 ticks - Lvl 61 - single
- 10 ticks - Lvl 57 - single
- 10 ticks - Lvl 50 - single


Avatar Line:

- Increase ATK/AGI/STR/DEX by 140, Increase all skills damage modifier by 10% - 6.5 min duration - Lvl 70 - group
- Increase ATK/AGI/STR/DEX by 140 - 6.5 min duration - Lvl 65 - single
- Increase ATK/AGI/STR/DEX by 120 - 6.5 min duration - Lvl 60 - single
- Increase ATK/AGI/STR/DEX by 100 - 6 min duration - Lvl 60 - single
- Increase ATK/AGI/STR/DEX by 100 - 6.5 min duration - Lvl 60 - single
- increase STA 20, increase AGI 20, increase STR 20, increase DEX 20 - 1 hour 3 min - Lvl 52 - single


Cripple Line:

- Decrease DEX/AGI/STR by 100, Decrease AC by 39 - 7.5 min duration - Lvl 66
- Decrease DEX by 85, Decrease AGI by 95, Decrease STR by 95, Decrease AC by 39 - 7.5 min duration - Lvl 53
- Decrease AGI by 55, Decrease STR by 55, Decrease AC by 24 - 6.5 min duration - Lvl 41
- Decrease AGI by 35, Decrease STR by 35, Decrease AC by 18 - 6.5 min duration - Lvl 29
- Decrease STA by 20, Decrease STR by 15, Decrease AC by 9 - 2 min duration - Lvl 12


Single Slow Line:

- 40% slow - 3.5 min duration - 16 disease counters - Disease resist - Lvl 61 - single
- 25% slow - 3.5 min duration - 23 disease counters - Disease resist - Lvl 54 - single
- 75% slow - 6.5 min duration - 16 disease counters - Magic resist - Lvl 51 - single
- 70% slow - 3.5 min duration - 12 disease counters - Magic resist - Lvl 38 - single
- 50% slow - 3.5 min duration - 9 disease counters - Magic resist - Lvl 27 - single
- 35% slow - 3.5 min duration - 6 diseae counters - Magic resist - Lvl 13 - single
- 25% slow - 3.5 min duration - 3 disease counters - Magic resist - Lvl 5 - single


AE Slow Line:

- 50% slow, mitigate melee 50% (2112 total) - 3 ticks - Magic resist (-120/-130/-140) - Lvl 77 - PBAE
- 50% slow, mitigate melee 50% (1920 total) - 3 ticks - Magic resist (-120/-130/-140) - Lvl 72 - PBAE
- 50% slow, mitigate melee 50% (1600 total) - 3 ticks - Magic resist (-100) - Lvl 70 - PBAE
- 50% slow - 3.5 min duration - 16 disease counters - decrease hate by 200 - Magic resist - Lvl 58 - TAE (4 targets, including yourself, max)


Balance Slow Line:

- 75% slow - 1.5 min duration - 24 disease counters - Magic resist (-60) - Lvl 69 - single
- 75% slow - 1.5 min duration - 24 disease counters - Magic resist (-40) - Lvl 65 - single


Viral Slow Line:

- 40% slow, 16 disease counters, spreads to other mobs - 1 min duration - Disease resist (-50) - Lvl 70 - single


Slow Imbue Defensive Proc:

- ?/?/? % slow (3 ticks) - 16 disease counters - 4.5 min duration - Disease resist (-50) - Lvl 77 - 30/40/50% chance for the recourse to proc
- ?/?/? % slow (3 ticks) - 16 disease counters - 4.5 min duration - Disease resist (-50) - Lvl 72
- 25% slow (3 ticks) - 16 disease counters - 4.5 min duration - Disease resist (-50) - Lvl 68


Resistable Resist Debuff Line:

- decrease Cold/Magic/Poison/Fire resists by 82/86/90, Increase Magic damage by 3/5/7% - 20.5 minutes - Lvl 77
- decrease Cold/Magic/Poison/Fire resists by 76/78, increase Magic damage by 3/5% - 20.5 minutes - Lvl 72
- decrease Cold/Magic/Poison/Fire resists by 70 - 20.5 minutes - Lvl 63
- decrease Cold/Magic/Poison/Fire resists by 60 - 20.5 minutes - Lvl 57
- decrease Cold/Magic/Poison/Fire resists by 60 - 14 minutes - Lvl 48
- decrease Cold/Magic/Poison/Fire resists by 40 - 14 minutes - Lvl 32
- decrease Cold/Magic/Poison/Fire resists by 20 - 14 min - Lvl 18


Unresistable Resist Debuff Line:

- decrease Cold/Magic/Poison/Fire resists by 66 - 14 minutes - Lvl 75
- decrease Cold/Magic/Poison/Fire resists by 55 - 14 minutes - Lvl 65
- decrease Cold/Magic/Poison/Fire resists by 45 - 14 minutes - Lvl 60


Unresistable Decay Debuff Line:

- decrease disease resist 60 - 9 disease counters - 14 min - Lvl 63
- decrease disease resist 50 - 9 disease counters - 14 min - Lvl 52


Resistable Disease Debuff Line:

- decrease disease resist 55, decrease poison resist 55, 18 disease counters - 14 min - Lvl 66
- decrease disease resist 60 - 9 disease counters - 14 min - Lvl 38
- decrease disease resist 35 - 4 disease counters - 14 min - Lvl 17


Idol AE Resist Debuff Line:

- decrease Cold/Magic/Poison/Fire resists by 40 - 5 ticks - Lvl 70
- decrease Cold/Magic/Poison/Fire resists by 30 - 5 ticks - Lvl 55[/url]


Feralize Line:

- set mob body type to animal - increase 1HB damage taken by 1/2/3% - Lvl 77
- set mob body type to animal - increase 1HB damage taken by 1/2/3% - Lvl 72


Blind Line:

- blinds target, decrease ATK 5 - 4 ticks - Lvl 39
- blinds target, decrease ATK 5 - 2 ticks - Lvl 1


Cancel Magic Line:

- cancel magic (9), cancel magic (9) - Lvl 55
- cancel magic (4), cancel magic (4) - Lvl 44
- cancel magic (1) - Lvl 19

PostPosted: Mon Dec 17, 2007 12:07 pm
by Tordail
My gosh, you DO get bored at work, don't you? :p Nice list, though I really don't think Hungry Plague belongs where you've got it.

PostPosted: Mon Dec 17, 2007 12:12 pm
by Idracab
That's good shizzle. :D Now get started on the buffs and heals! *grin*

Edit:
Languor also has a 30 / 40 / 50% chance to 'proc' a heal (create a lifeshard). Not sure how much the heal is worth (still scouring the baz / trying to get the spell to drop).

PostPosted: Mon Dec 17, 2007 1:00 pm
by Idracab
Thoughts on a spreadsheet view for this list?
http://spreadsheets.google.com/ccc?key= ... rMOQ&hl=en

PostPosted: Mon Dec 17, 2007 1:14 pm
by Samanna
Can't see until I get my google confirmation email at home. =/

PostPosted: Mon Dec 17, 2007 1:19 pm
by Dakota

PostPosted: Mon Dec 17, 2007 1:24 pm
by Idracab


**EDIT**
Imagine there's a 'resist' row in that picture as well. :)

**EDIT 2**
Updated the grid again. Trying to fit all the needed info without overwhelming with unneeded details.



PS.
That really was fantastic of you to put together all that info Kanamori. :D

PostPosted: Mon Dec 17, 2007 1:45 pm
by Kanamori Hitatomi

PostPosted: Mon Dec 17, 2007 2:39 pm
by Kanamori Hitatomi
Fury (Self Buff) Line:

- increase AC 24, increase AGI 95, increase STR 105, increase DEX 95 - 20.5 minutes - Lvl 59
- increase AC 18, increase AGI 55, increase STR 51, increase DEX 60 - 20.5 minutes - Lvl 45
- increase AC 15, increase AGI 35, increase STR 35, increase DEX 35 - 20.5 minutes - Lvl 30
- increase AC 10, increase AGI 25, increase STR 28, increase DEX 25 - 20.5 minutes - Lvl 16
- increase STR 20, increase AC 7, increase DEX 20 - 3 ticks - Lvl 11
- increase STR 15, increase AC 6, increase DEX 20 - 3 ticks - Lvl 4


Direct Healing Line:

- 3060/3319/3463 hp - Lvl 78
- 2788/2887/2985 hp - Lvl 73
- 2716 hp - Lvl 70
- 2468 hp - Lvl 68
- 2144 hp - Lvl 65
- 1800 hp - Lvl 62
- 1950 hp (75% Max) - Lvl 58
- 1044 hp - Lvl 55
- 600 hp - Lvl 51
- 600 hp - Lvl 51
- 671 hp - Lvl 49
- 447 hp - Lvl 39
- 350 hp - Lvl 29
- 175 hp - Lvl 19
- 65 hp - Lvl 9
- 20 hp - Lvl 1


Group Direct Healing Line:

- heals group for 1285/2570/3854/5139/6424 (Rk. I), 1393/2787/4180/5574/6967 (Rk. II), or 1454/2908/4361/5815/7269 (Rk. III) - Lvl 78

PostPosted: Mon Dec 17, 2007 2:41 pm
by xilly
Where's Feralize/Feralisis?

PostPosted: Mon Dec 17, 2007 2:58 pm
by Kanamori Hitatomi
Ok, added that crap spell since it is technicaly offensive.

PostPosted: Mon Dec 17, 2007 3:12 pm
by Kanamori Hitatomi
Fluffy (pet) Line:

- Pet Lvl 73 - 52/58/62 DPS without weapons - Lvl 77
- Pet Lvl 68 - 30 DPS without weapons - Lvl 72
- Pet Lvl 63 - 25 DPS without weapons - Lvl 67
- Pet Lvl 58 - 20 DPS without weapons - Lvl 61
- Pet Lvl 39 - Lvl 55
- Pet Lvl 36 - Lvl 49
- Pet Lvl 32 - Lvl 44
- Pet Lvl 28 - Lvl 39
- Pet Lvl 26 - Lvl 34


Fluffy Utility Line:

- pet only - increase STR 30, 20% haste, increase AC 24 - 1 hour - Lvl 50
- calls pet to current location - Lvl 40
- Shrinks pet - Lvl 16

PostPosted: Mon Dec 17, 2007 3:32 pm
by Kanamori Hitatomi
Travelling Buffs Line:

- increase movement speed 70% until hit - 1 hour 12 min - Lvl 52
- increase movement speed 55%, increase ATK 15 - 36 min - outdoor - group - Lvl 36
- increase movement speed 30%, ultravision - 36 min - indoor/outdoor - group - Lvl 34
- increase movement speed 30%, ultravision - 36 min - indoor/outdoor - Lvl 29
- increase movement speed 70% until hit - 45 minutes - outdoor - Lvl 22
- increase movement speed 115% - 8 ticks - outdoor - Lvl 21
- increase movment speed 55% - 36 min - outdoor - Lvl 9

PostPosted: Mon Dec 17, 2007 3:44 pm
by Samanna
That's great work, but I think it's a stretch to consider Gate a traveling buff... it's an instant impact spell, like a direct heal.

PostPosted: Mon Dec 17, 2007 4:11 pm
by Kanamori Hitatomi
Second Life Line

- 25/29/33% chance going DA upon death with a HoT autocast - Lvl 80
- 25/29/33% chance going DA upon death with a HoT autocast - Lvl 75


Various Utility Spells:

- mitigate melee damage by 10% (500 total), casts HoT after rune is gone with higher amount healed on higher ranks - Lvl 80
- summons a Fulkitcher Weave which when clicked allows group to avoid the next corruption based spell for the next 30 seconds - 5 charges - Lvl 73
- set duration invis - 10 min - self only - Lvl 67
- decrease group player sizes 34% - Lvl 64
- water breathing - no component - 27 min - Lvl 51
- levitation - no component - 20.5 min - Lvl 51
- decrease stamina loss by 90 - Lvl 37
- invis - 20 min - Lvl 27
- decrease stamina loss by 35 - Lvl 21
- increase group player size 33% - Lvl 16
- decrease group player size 34% - Lvl 15
- sets group player's bind point - Lvl 14
- water breathing - requires fish scale component - 27 min - Lvl 12
- invis - 36 min - Lvl 10
- levitation - requires bat wing component - 20.5 minutes - Lvl 10
- summons a single Black Bread - Lvl 6
- gate to bind point - Lvl 5
- summons a 4 slot giant capacity temporary pouch - Lvl 2
- summons a single Globe of Water - Lvl 2
- spin to face north - Lvl 1


Charm Line:

- charm animal type mobs up to lvl 33 - 20.5 min - Lvl 32
- charm animal type mobs up to lvl 24 - 20.5 min - Lvl 25

PostPosted: Mon Dec 17, 2007 4:36 pm
by xilly

PostPosted: Mon Dec 17, 2007 4:50 pm
by Kanamori Hitatomi
Chest and Trap Spell Line:

- disarm trap - requires A Greater Scrying Stone component - Lvl 34
- unlock chest - Lvl 34
- appraise chest for trap - Lvl 33
- disarm trap - requires A Scrying Stone component - Lvl 24
- unlock chest - Lvl 24
- appraise chest for trap - Lvl 23
- disarm trap - requires A Lesser Scrying Stone component - Lvl 14
- unlock chest - Lvl 14
- appraise chest for trap - Lvl 13


Imbue Line

- summons a Orange Diamond of War - requires Raw Diamond and War Wraith Blood components - Lvl 64
- summons a Green Diamond of Disease - requires Raw Diamond and Bubonian Blood components - Lvl 63
- summons a White Diamond of Justice - requires Raw Diamond and Alkaline Etched Stone components - Lvl 62
- summons Imbued Amber - requires Amber component - Lvl 29
- summons Imbued Diamond - requires Diamond component - Lvl 29
- summons Imbued Ivory - requires Ivory component - Lvl 29
- summons Imbued Jade - requires Jade component - Lvl 29
- summons Imbued Sapphire - requires Sapphire component - Lvl 29
- summons 5 Imbued Amber - requires 5 amber components - Lvl 29
- summons 5 Imbued Diamond - requires 5 Diamond components - Lvl 29
- summons 5 Imbued Ivory - requires 5 Ivory components - Lvl 29
- summons 5 Imbued Jade - requires 5 Jade components - Lvl 29
- summons Imbued 5 Sapphire - requires 5 Sapphire components - Lvl 29

PostPosted: Mon Dec 17, 2007 5:13 pm
by Kanamori Hitatomi
Root Line:

- roots target for 3 min - -30 resist adjust - Lvl 64
- roots target for 10 ticks - -30 resist adjust - Lvl 62
- roots target for 3 min - Lvl 56
- roots target for 10 ticks - Lvl 51
- roots target for 16 ticks - Lvl 33
- roots target for 8 ticks - Lvl 12


Vision Line:

- see invisible, ultravision - 1 hour 3 min - Lvl 58
- see invisible, ultravision - 1 hour 3 min - Lvl 56
- bind sight, increase magnification 130%, ultravision - 3 hour 15 min - Lvl 36
- ultravision - 36 min - Lvl 26
- increase magnification 80 to 0 reverse splurt - 10 ticks - Lvl 20
- bind sight, increase maginification 130%, ultravision - 14 min - Lvl 17
- see invis - Lvl 7
- infravision - Lvl 6


Bear Form Line

- illusion: bear, HP regen 2/tick, increase WIS 10 - 2 hour 24 min - Lvl 55
- illusion: bear, HP regen 1/tick, increase WIS 5 - 2 hour 24 min - Lvl 25

PostPosted: Mon Dec 17, 2007 5:25 pm
by Kanamori Hitatomi
Cannabalize Line:

- decrease HP 1161/1324/1411, increase mana 626/714/761 - 52.9% efficient - Lvl 78
- decrease HP 1042/1085/1128, increase mana 562/585/608 - 53.9% efficient - Lvl 73
- decrease HP 868, increase mana 468 - 53.9% efficient - Lvl 70
- decrease HP 668, increase mana 360 - 53.9% efficient - Lvl 68
- decrease HP 668, increase mana 360 - 53.9% efficient - Lvl 65
- decrease HP 148, increase mana 82 - 55.4% efficient - Lvl 58
- decrease HP 74, increase mana 46 - 62.2% efficient - Lvl 54
- decrease HP 67, increase mana 41 - 61.2% efficient - Lvl 38
- decrease HP 50, increase mana 29 - 58% efficient

PostPosted: Mon Dec 17, 2007 5:52 pm
by Kanamori Hitatomi
Increase Resists Group Target Line

- summons a 5 charge Wishka's Favor Trinket that increases group Disease resist by 71/73/75, Poison resist by 71/73/75, Corruption resist by 32/36/40 - 36 min - Lvl 75
- increase group Disease resist by 65, Poison resist by 65 - 2 hour 30 min - Lvl 62
- increase group Disease resist by 55, Poison resist by 55 - 2 hour 30 min - Lvl 58
- increase group Poison resist by 45 - 36 min - Lvl 53
- increase group Disease resist by 45 - 36 min - Lvl 50
- increase group Poison resist by 40 - 36 min - Lvl 40
- increase group Disease resist by 40 - 36 min - Lvl 35


Increase Resists Single Target Line

- increase single Magic resist by 40 - 36 min - Lvl 43
- increase single Poison resist by 40 - 36 min - Lvl 35
- increase single Disease resist by 40 - 36 min - Lvl 30
- increase single Fire resist by 40 - 36 min - Lvl 27
- increase single Cold resist by 40 - 36 min - Lvl 24
- increase single Magic resist by 20 - 27 min - Lvl 19
- increase single Poison resist by 20 - 27 min - Lvl 11
- increase single Disease resist by 20 - 27 min - Lvl 8
- increase single Fire resist by 20 - 27 min - Lvl 5
- increase single Cold resist by 20 - 27 min - Lvl 1

PostPosted: Mon Dec 17, 2007 5:52 pm
by WaringMcMarrin

PostPosted: Mon Dec 17, 2007 6:02 pm
by Kanamori Hitatomi
Fixed that.

Increase AC Line:

- increase AC by 46 - 1 hour 12 min - Lvl 67
- increase AC by 36 - 1 hour 12 min - Lvl 62
- increase AC by 30 - 1 hour 12 min - Lvl 54
- increase AC by 24 - 1 hour 3 min - Lvl 42
- increase AC by 18 - 45 min - Lvl 31
- increase AC by 13 - 36 min - Lvl 20
- increase AC by 10 - 36 min - Lvl 11
- increase AC by 6 - Snake Scales component - 27 min - Lvl 3

PostPosted: Mon Dec 17, 2007 6:26 pm
by Kanamori Hitatomi
Focus Line:

- group increase max HP 935/1105/1190, increase STR 100/113/121, DEX 100/113/121, STR cap 100/113/121, DEX cap 100/113/121 - 1 hour 20 min - Lvl 80
- single increase max HP 935/1105/1190, increase STR 100/113/121, DEX 100/113/121, STR cap 100/113/121, DEX cap 100/113/121 - 1 hour 20 min - Lvl 78
- group increase max HP 816/850/884, increase STR 91/93/95, DEX 91/93/95, STR cap 91/93/95, DEX cap 91/93/95 - 1 hour 20 min - Lvl 75
- single increase max HP 816/850/884, increase STR 91/93/95, DEX 91/93/95, STR cap 91/93/95, DEX cap 91/93/95 - 1 hour 20 min - Lvl 73
- group increase max HP 680, increase STR 85, DEX 85, STR cap 85, DEX cap 85 - 1 hour 20 min - Lvl 70
- single increase max HP 680, increase STR 85, DEX 85, STR cap 85, DEX cap 85 - 1 hour 20 min - Lvl 68
- group increase max HP 544, increase STR 75, DEX 70 - 1 hour 20 min - Lvl 65
- single increase max HP 544, increase STR 75, DEX 70 - 1 hour 20 min - Lvl 62
- single increase max HP 465, increase STR 67, DEX 60 - 1 hour 40 min - Lvl 60
- group increase max HP 490, increase STR 67, DEX 60 - 1 hour 40 min - Lvl 60
- group increase max HP 440 - 1 hour 12 min - Lvl 55
- increase STR 50, DEX 55, STA 45 - 1 hour 12 min - Lvl 49
- single increase max HP 251, increase STR 67, increase DEX 50 - 1 hour 12 min - Lvl 46
- group increase max HP 250 - 1 hour 12 min - Lvl 40
- group increase max HP 150 - 1 hour 12 min - Lvl 32
- increase AC 3, increase max HP 20 - 27 min - Lvl 1

PostPosted: Mon Dec 17, 2007 6:54 pm
by Kanamori Hitatomi
Group HoT Line:

- HoT for 842/914/954/tick for 4 ticks - Lvl 80
- HoT for 768/795/822/tick for 4 ticks - Lvl 75
- HoT for 630/tick for 4 ticks - Lvl 70
- HoT for 500/tick for 10 ticks, increase chance for critical hit 65%, increase damage to mob (110)
- HoT for 400/tick for 10 ticks, increase chance for critical hit 50%, increase damage to mob (70)


Single Target HoT Line:

- HoT for 1320/1432/1495/tick for 4 ticks - Lvl 78
- HoT for 1203/1245/1288/tick for 4 ticks - Lvl 73
- HoT for 820/tick for 4 ticks - Lvl 70
- HoT for 630/tick for 4 ticks - Lvl 65
- HoT for 420/tick for 4 ticks - Lvl 65
- HoT for 300/tick for 4 ticks, decrease movement 100%, decrease attack speed 30% - Lvl 60
- HoT for 160/tick for 4 ticks, decrease movement 100%, decrease attack speed 30% - Lvl 44


Group Regen Line:

- 83/98/105/tick - 20.5 min - Lvl 79
- 72/75/78/tick - 20.5 min - Lvl 74
- 60/tick - 20.5 min - Lvl 69
- 40/tick - 20.5 min - Lvl 63
- 20/tick - 20.5 min - Lvl 56


Single Target Regen Line:

- 83/98/105/tick - 21 min - Lvl 76
- 72/75/78/tick - 21 min - Lvl 71
- 60/tick - 21 min - Lvl 66
- 40/tick - 21 min - Lvl 61
- 20/tick - 20.5 min - Lvl 52
- 10/tick - 20.5 min - Lvl 39
- 5/tick - 20.5 min - Lvl 23

PostPosted: Mon Dec 17, 2007 7:11 pm
by Idracab
Good spell grouping! I'm very happy to see this spell line list laid out, because I can see it being a huge benefit to beginning Shaman (and even older ones ;)).

Samanna, if you think it would be worthwhile, how about we leave this thread open for a couple more days to 'shake out' any spell issues, then delete all other posts except for Kanamori's list. That will make it easy to upkeep, as well as easy for someone to quickly browse though, without having to skip all the eventually superfluous posts. Once all the spells are listed, I'll finish up my Google spreadsheet doc.

Or else we can leave the post as is. :D It's alllll good.

PostPosted: Mon Dec 17, 2007 7:51 pm
by Kanamori Hitatomi
Strength Line:

- group increase STR 68 - 1 hour 3 min - Lvl 58
- single increase STR 68 - 2 hour 24 min - Lvl 57
- single increase STR 67 - 1 hour 3 min - Lvl 46
- single increase STR 34 - 54 min - Lvl 39
- group increase STR 33 - 45 min - Lvl 35
- single increase STR 26 - 45 min - Lvl 28
- single increase STR 18 - 36 min - Lvl 18
- group increase STR 10 - 27 min - Lvl 8
- single increase STR 10 - 27 min - Lvl 1


Strength/Dex Line:

- group increase STR 45, DEX 35 - 1 hour 3 min - Lvl 64
- single increase STR 35, DEX 28 - 1 hour 12 min - Lvl 63


Might Line:

- group increase all skills damage modifer by 5% - 1 hour 3 min - Lvl 70
- single increase all skills damage modifier by 5% - 1 hour 3 min - Lvl 67


Sense Line:

- group increase chance to avoid melee 8/9/10% - 1 hour 3 min - Lvl 74 - also casts Talisman of Might
- single increase chance to avoid melee 8/9/10% - 1 hour 12 min - Lvl 71 - also casts Spirit of Might
- group increase chance to avoid melee 7% - 1 hour 3 min - Lvl 68
- single increase chance to avoid melee 7% - 1 hour 12 min - Lvl 66


Stamina Line:

- group increase STA 92/105/112, STA cap 55/65/70, endurance pool 535/610/650 - 1 hour 12 min - Lvl 76
- single increase STA 92/105/112, STA cap 55/65/70, endurance pool 535/610/650 - 1 hour 12 min - Lvl 76
- group increase STA 83/86/90, STA cap 50/50/50, endurance pool 480/500/520 - 1 hour 3 min - Lvl 71
- group increase STA 75, STA cap 40 - 1 hour 3 min - Lvl 69
- single increase STA 75, STA cap 40 - 1 hour 12 min - Lvl 68
- group increase STA 60 - 1 hour 3 min - Lvl 63
- single increase STA 60 - 1 hour 12 min - Lvl 62
- group increase STA 50 - 1 hour 3 min - Lvl 57
- single increase STA 50 - 1 hour 12 min - Lvl 54
- single increase STA 40 - 1 hour 3 min - Lvl 43
- single increase STA 31 - 54 min - Lvl 30
- single increase STA 23 - 45 min - Lvl 21
- single increase STA 15 - 36 min - Lvl 6


Agility Line:

- group increase AGI 60 - 1 hour 3 min - Lvl 62
- single increase AGI 60 - 1 hour 12 min - Lvl 61
- group increase AGI 52 - 1 hour 3 min - Lvl 57
- single increase AGI 52 - 1 hour 12 min - Lvl 53
- single increase AGI 45 - 1 hour 3 min - Lvl 41
- single increase AGI 36 - 54 min - Lvl 31
- single increase AGI 27 - 45 min - Lvl 18
- single increase AGI 18 - 36 min - Lvl 3


Dexterity Line:

- group increase DEX 60 - 1 hour 3 min - Lvl 59
- single increase DEX 60 - 1 hour 12 min - Lvl 58
- single increase DEX 50 - 1 hour 3 min - Lvl 48
- single increase DEX 40 - 54 min - Lvl 39
- single increase DEX 30 - 45 min - Lvl 25
- single increase DEX 20 - 36 min - Lvl 21
- single increase DEX 10 - 27 min - Lvl 1


Charisma Line:

- single increase CHA 55 - 1 hour 12 min - Lvl 59
- group increase CHA 40 - 1 hour 3 min - Lvl 58
- single increase CHA 40 - 1 hour 3 min - Lvl 47
- single increase CHA 32 - 54 min - Lvl 37
- single increase CHA 23 - 45 min - Lvl 28
- single increase CHA 15 - 36 min - Lvl 10

PostPosted: Mon Dec 17, 2007 8:16 pm
by Kanamori Hitatomi
Haste Line:

- group 60% haste - 36 min - Lvl 64
- single 60% haste - 16 min - Lvl 63
- single 50% haste - 16 min - Lvl 56
- single 40% haste - 11 min - Lvl 42
- single 30% haste - 11 min - Lvl 26


Curing Line:

- remove 3/5/6 Corruption counters - Lvl 79 - group
- remove 2/3/4 Corruption counters - Lvl 74 - group
- remove 4/6/8 Corruption counters - Lvl 72 - single
- remove 9 curse counters (x5) - Lvl 54
- remove 9 Poison counters (x2), remove 9 Disease counters (x2) - Lvl 52 - group
- remove 10 Poison counters (x2), remove 10 Disease counters (x2) - Lvl 52 - single
- remove 36 Disease counters - Lvl 48 - single
- remove 4 Curse counters (x2) - Lvl 38 - single
- remove 8 Poison counters - Lvl 26 - single
- remove 4 Curse counters - Lvl 24 - single
- remove 8 Disease counters - Lvl 22 - single
- remove 2 Curse counters - Lvl 9 - single
- remove blindness - Lvl 7 - single
- remove 4 Poison counters - Lvl 2 - single
- remove 4 Disease counters - Lvl 1 - single


Broke/Useless Spell Line

[url=http://lucy.allakhazam.com/spelllist.html?searchtext=Thorn+Wilting[/url]Thorn Wilting[/url] - supposed to lower the damage shield of mob against you, but cannot be cast on unfriendly mobs. Useless.

PostPosted: Mon Dec 17, 2007 8:20 pm
by Kanamori Hitatomi
I think I'm done with the shaman spellbook now :shock:


If I forgot something, please tell me.

If there's a better way of rearranging it, feel free to chime in.


/whew

PostPosted: Mon Dec 17, 2007 9:20 pm
by Brohg
Dots with and without dd aren't separate spell lines, they just evolve at level 61.

I think "magic based slows" (etc into Turgur, then Balances) and "utility slows" (AEs, Viral, dis resist) are the two categories of attack speed debuff.

Movement buffs are different than utility buffs. Vision buffs are definitely utility, though.

Feralize is the high level continuation of the Incapacitate line.

PostPosted: Mon Dec 17, 2007 9:21 pm
by Kanamori Hitatomi

PostPosted: Mon Dec 17, 2007 9:36 pm
by Brohg

PostPosted: Mon Dec 17, 2007 10:31 pm
by Kanamori Hitatomi

PostPosted: Mon Dec 17, 2007 10:32 pm
by ThraallFV

PostPosted: Mon Dec 17, 2007 10:57 pm
by Kanamori Hitatomi

PostPosted: Tue Dec 18, 2007 6:18 am
by Veril

PostPosted: Tue Dec 18, 2007 8:03 am
by Samanna