Messing with my 5-box

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Messing with my 5-box

Postby Dakshere » Tue Jun 02, 2009 5:48 pm

Every so often, I get the itch to mess with my 5-box setup.

With the sixth spot taken by a healer merc, what five classes would you toss together for the general grouping game (and perhaps leaning toward DPS heavy)?
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Re: Messing with my 5-box

Postby BrieThecheese » Tue Jun 02, 2009 6:54 pm

Hmm. . Just some of my favorite classes

Necro
Mage
Shaman/Druid
Bard
Shadowknight

Not sure how efficient this is, but looks fun to me :)
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Re: Messing with my 5-box

Postby Ughbash » Wed Jun 03, 2009 8:17 am

Shadowknight
(Shaman or Enchanter or POSSIBLY a Beast Lord)
Mage
Wizard
(Wizard or Mage)



Shadowknight tanks and pulls.
Shaman would slow and buff the SK, Enchanter would slow, buff the casters, use an aura, and stun, Beast woudl slow and put a pet on stuff.
Mage DPS plus air pet to help mitigate for SK and in case SK goes down.
Wizard DPS, Snare, Evac, Ports.
I would tend to go with a second mage over a second wizard, a little less dps but it will make things even easier on your tank.
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Re: Messing with my 5-box

Postby Bigcat Daddy-o » Wed Jun 03, 2009 10:14 am

Support
Shaman - amaxing buffs/debuffs/melee dps enhancement- DPS via sting and the occasional dot/languid bites backup/support heals
Bard - best.pulls.ever. melee and caster DPS enhancements
(*and the only one you should need to position, but even out of position still provides a LOT)

Tanking
SK - redundancy up the ying yang. Can pull. Can snare. Can tank. Holds agro like no tomorrow. Multi target agro. Can flop on a bad situation, pop out a second merc cleric and get it up and running again. SK is the icing on any cake.

DPS
Wizard - amaxing non focused DPS (don't have to position them. couple of hot buttons set up and they are putting out ungodly dps). back up snares. emergency oh shit button (evac). ease of transporting around.
Mage - awesome dps, and redundancy in tanking for a tough spot. Air pet can tank like no tomorrow. Lots of good enhancements via pet weapons, mod rods. Convenience of Call of the hero. Nothign I hate worse than one of my boxes falls off of auto follow and I have to run him over to same place. In laggy spots I run mage in, COH everyone else.


In this scenario you have 3 pets, all of which will be hit with Panther etc. (assuming reasonable AAs). It'd be a crazy good group I think.

Personally, I 3 box Shm/SK/Mage for the main part as I get burnt out 5 boxing. 3 is the right amount for me, and I fill in with mercs or the occasional friend. For tough pulls I drop the Mage for MONK on same account, but I really miss the Mage DPS when I do that.


Edit: drop mage for MONK
Ride free brother.
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Re: Messing with my 5-box

Postby Sowslow » Wed Jun 03, 2009 1:10 pm

Wouldn't be your typical setup but I would imagine it would be very efficient:
Mage
Mage
Mage
Mage
Bard - puller, slower, etc.
You would be missing some buffs but you could probably get most at gl or maybe just load a buffbot. Each could have their own cleric merc that you could rotate out to fill the 6th spot. Bard is an excellent puller and cc. Then with 4 mages and air pets, I would think you could take on some really challenging content without huge healing requirements. Mages are pretty easy to box, so it would be fun to see it in action.
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Re: Messing with my 5-box

Postby Kumudil » Thu Jun 04, 2009 2:31 am

Having in mind: "and perhaps leaning toward DPS heavy"

Sowslow wrote:Wouldn't be your typical setup but I would imagine it would be very efficient:
Mage
Mage
Mage
Mage
Bard - puller, slower, etc.

That.

That in the todays game would be the most efficient way to do whatever you like.
Bard pulls, slows, snares, residebuffs, Manasong, Overhaste ...
Bard just bring singles to camp as fast as possible. 4 Mages always full out RS-Pets and nuking. Let the pets do the tanking and run to get the next mob.
When pulling really runs smooth and the mages get below 50% mana, just proceed with 3 mages full out and rotate the 4.th mages OOC regen mode.


Really easy to box also. You can concentrate full on the bard. When mob in camp 1 Hotbutton for each mage would be enought to get any mob dead.
/assist bard
/cast rs
/cast bold
/cast bold
For the occasional named a second hotbutton for swarm, fortify and other ability stuff.
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Re: Messing with my 5-box

Postby Mendler » Thu Jun 04, 2009 2:19 pm

SK
Shammy
wizzy
wizzy
wizzy


Simple as humanly possible with max dps.
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Re: Messing with my 5-box

Postby Dakshere » Fri Jun 05, 2009 12:15 pm

Sowslow wrote:Wouldn't be your typical setup but I would imagine it would be very efficient:
Mage
Mage
Mage
Mage
Bard - puller, slower, etc.
You would be missing some buffs but you could probably get most at gl or maybe just load a buffbot. Each could have their own cleric merc that you could rotate out to fill the 6th spot. Bard is an excellent puller and cc. Then with 4 mages and air pets, I would think you could take on some really challenging content without huge healing requirements. Mages are pretty easy to box, so it would be fun to see it in action.


I already have the bard, so this might actually be fun. With the multiple wizards, I feel that would be starting me down the Sam Deathwalker path :shock:
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