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The Spirit Realm • View topic - New Rune III/IV 1hs group weapons from SoD
Page 1 of 1

New Rune III/IV 1hs group weapons from SoD

PostPosted: Thu Oct 23, 2008 11:40 am
by Dore
http://lucy.allakhazam.com/item.html?id=105763

Ebonlight
MAGIC ITEM LORE ITEM NO TRADE
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 32
DMG: 61 Dmg Bonus: 18 AC: 29
Magic DMG: 6
STR: +32 DEX: +12 STA: +18 CHA: +6 WIS: +13 INT: +32 AGI: +33 HP: +515 MANA: +480 ENDUR: +480
SV FIRE: +19 SV DISEASE: +29 SV COLD: +22 SV MAGIC: +22 SV POISON: +18
Combat Effects: +3 Shielding: +1% Avoidance: +3 Accuracy: +3 Stun Resist: +1% Strikethrough: +1% Attack: +18 HP Regen: +2 Mana Regeneration: +1 Damage Shield: +2
Required level of 80.
Effect: Rune III (Combat, Casting Time: Instant)
WT: 2.4 Size: MEDIUM
Class: PAL SHD
Race: ALL except BAR ELF VAH
Slot 1, Type 4 (Weapon: General)

Someone at Alla posted a link to a pic of Ebonlight, you can see it at .

http://lucy.allakhazam.com/item.html?id=105629

Snakespine Whip
MAGIC ITEM LORE ITEM ATTUNEABLE
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 34
DMG: 60 Dmg Bonus: 20 AC: 26
Magic DMG: 5
STR: +13 DEX: +21 STA: +30 CHA: +14 WIS: +16 INT: +17 AGI: +13 HP: +410 MANA: +380 ENDUR: +380
SV FIRE: +21 SV DISEASE: +13 SV COLD: +25 SV MAGIC: +13 SV POISON: +23
Combat Effects: +2 Shielding: +1% Avoidance: +3 Accuracy: +1 Stun Resist: +1% Strikethrough: +1% DoT Shielding: +1% Attack: +18 HP Regen: +3 Mana Regeneration: +2
Recommended level of 80. Required level of 75.
Effect: Rune III (Combat, Casting Time: Instant)
WT: 4.0 Size: MEDIUM
Class: PAL SHD
Race: ALL except BAR ELF VAH
Slot 1, Type 4 (Weapon: General)

also has been upgraded with Rune 3 proc, during the 2 week preview, it didn't have any proc.

Re: New Rune III 1hs weapons from SoD

PostPosted: Sat Oct 25, 2008 6:48 pm
by Hulkling
Ebonlight is the wimpiest looking weapon of all time. Looked like a freaking butter nife on a halfling.

Re: New Rune III 1hs weapons from SoD

PostPosted: Sun Oct 26, 2008 1:21 am
by knytul
i wouldnt give these weapons to anybody...BoFF from Anguish STILL surpasses all these...and BoFF is what..1-3 person obtainable?

Re: New Rune III 1hs weapons from SoD

PostPosted: Sun Oct 26, 2008 10:16 am
by frocus
KNy its also feasible to assume anyone that can aquire BoFF with 3 people in group wouldnt equip it anyway. I personally am quite happy to see an upgrade to the yarnhilted i still use in 1hander situations. But it looks like Ill be happy with a butter knife if i ever get it since burnt bread needs butter to help it go down.

Edit not that id mind it one or both getting kicked to 71/32 since it looks like dual wield equivalent weapons have had anguish ratios since crystallos.

Re: New Rune III 1hs weapons from SoD

PostPosted: Sun Oct 26, 2008 10:51 am
by knytul

Re: New Rune III 1hs weapons from SoD

PostPosted: Tue Oct 28, 2008 4:40 am
by frocus
If it dropped of KTH maybe but Ture id think would require at least 2 groups do to the low dps on group weapons likewise i dont see either Hanvar or Jelvan being 1 grouped without at least raid weapons unless higher tiered sod stuff is vastly superior to Ebonlight.

Re: New Rune III 1hs weapons from SoD

PostPosted: Tue Oct 28, 2008 6:07 pm
by boukk
Considering it s a bazaar (attunable weapon) , i would say it s very nice.

Re: New Rune III group 1hs weapons from SoD

PostPosted: Tue Oct 28, 2008 8:35 pm
by Dore
A Rune IV groupable weapon I think turned up on Lucy.

http://lucy.allakhazam.com/item.html?id=105860

Punctual Earthsaber
MAGIC ITEM LORE ITEM NO TRADE
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 33
DMG: 68 Dmg Bonus: 20 AC: 30
Magic DMG: 6
STR: +23 DEX: +11 STA: +18 CHA: +25 WIS: +23 INT: +35 AGI: +23 HP: +625 MANA: +575 ENDUR: +575
SV FIRE: +20 SV DISEASE: +17 SV COLD: +29 SV MAGIC: +32 SV POISON: +23
Combat Effects: +4 Shielding: +2% Accuracy: +7 Strikethrough: +1% DoT Shielding: +1% Attack: +10 HP Regen: +4 Mana Regeneration: +1 Damage Shield: +2
Recommended level of 85. Required level of 80.
Effect: Rune IV (Combat, Casting Time: Instant)
WT: 2.7 Size: MEDIUM
Class: PAL SHD
Race: ALL except BAR ELF VAH
Slot 1, Type 4 (Weapon: General)

Pretty nice for a group weapon with the Rune IV proc which is usually reserved for raid weapons like Eulogy, ratio still worse than BoFF but better to have a weapon than none. Item Lore says "A Rathework saber made of diamond-crusted iron" so I guess it drops from the Rathe theme zones?

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Tue Oct 28, 2008 11:29 pm
by Rameldor
Punctual Earthsaber was offered up as rot on Trib yesterday. I was told it was in the Rathe Council area.

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Wed Oct 29, 2008 10:07 am
by Hulkling
Weapon ratios are getting a retune eventually, so don't let these rot unless you already have MMM/Cryst Raid weapons.

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Wed Oct 29, 2008 7:49 pm
by olts
if thats from rathe theme zones, thats not the highest tier anyways, no? so - if i am right, i am still confused with sod - there is better stuff ahead in the heart of discord.

c.

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Sun Nov 02, 2008 10:44 am
by boukk
Another group 1hs pal sk weapon appeared on lucy:

Rend
MAGIC ITEM LORE ITEM NO TRADE
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 34
DMG: 75 Dmg Bonus: 20 AC: 33
Magic DMG: 7
STR: +25 DEX: +10 STA: +22 CHA: +29 WIS: +29 INT: +40 AGI: +18 HP: +725 MANA: +680 ENDUR: +680
SV FIRE: +17 SV DISEASE: +39 SV COLD: +33 SV MAGIC: +27 SV POISON: +14
Combat Effects: +3 Avoidance: +1 Accuracy: +9 Stun Resist: +3% DoT Shielding: +2% Attack: +20 HP Regen: +5 Damage Shield: +2
Required level of 85.
Effect: Rune IV (Combat, Casting Time: Instant)
WT: 2.1 Size: MEDIUM
Class: PAL SHD
Race: ALL except BAR ELF VAH
Slot 1, Type 4 (Weapon: General)

Very nice group weapon if you ask me.

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Sun Nov 02, 2008 9:16 pm
by Brohg
Good names

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Thu Nov 06, 2008 7:01 pm
by Stephen51
Any 1 h b? I havent seen an upgrade since GOD.

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Fri Nov 07, 2008 11:41 am
by thurvok
I have been told that Rend drops in the Rath Concil Chambers.. Can anyone confirm this?? and maybe the name of the mob that drops it?? hehe ooo and how about WHERE inside the zone the mob pops and how tough the mob is.. Uhhhh ok thats all for now.. thanks.... :D :D

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Fri Nov 07, 2008 12:37 pm
by boukk
I thought Earthsaber was droping in rathe and rend in discord.

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Fri Nov 07, 2008 1:52 pm
by thurvok
Hmmm that may well be.. Discord is a zone you need to get keyed or do a task to enter??

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Fri Nov 07, 2008 8:17 pm
by Brohg
Yes, several. VoidE is required to access discord, so you need to have beaten 4 other "themes"

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Mon Nov 10, 2008 2:46 pm
by Kashta
Rend definitley drops in Discord, from Overlord Gevalark the Dread. He wanders out of one of the portals in the outside area, will path for a while, then will wander into another portal and disappear. When we've been there seems like he spawns like that at least once every hour or so, but would only be up for ~5 minutes before he poofed if we didn't kill him.

~Kash

Edit: Forgot to address dificulty. Certainly no harder than other Discord nameds. Hits for ~6.5K max, no special abilities that I noticed. Fair number of hps. If your comfortable playing around in Discord I don't think you'll find this mob a major challenge.

Re: New Rune III/IV 1hs group weapons from SoD

PostPosted: Wed Nov 12, 2008 1:18 am
by Blabberpuss Stryyker
Pestilence
MAGIC ITEM LORE ITEM ATTUNABLE
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 32
DMG: 52 Dmg Bonus: 20 AC: 27
Magic DMG: 4
STR: +15 DEX: +23 STA: +23 CHA: +6 WIS: +21 INT: +9 AGI: +7 HP: +300 MANA: +275 ENDUR: +275
SV FIRE: +15 SV DISEASE: +19 SV COLD: +11 SV MAGIC: +14 SV POISON: +21
Combat Effects: +2 Shielding: +1% Accuracy: +2 Stun Resist: +1% Strikethrough: +1% Attack: +6 Regeneration: +1 Mana Regeneration: +3 Damage Shield: +1
Recommended level of 75. Required level of 70.
Effect: Rune III (Combat, Casting Time: Instant)
WT: 2.5 Size: MEDIUM
Class: PAL SHD
Race: ALL except BAR ELF VAH
Slot 1, Type 4 (Weapon: General)