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The Spirit Realm • View topic - SEPT 30 PATCH MESSAGE

SEPT 30 PATCH MESSAGE

For stuff that applies to all (or none) of the classes...

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SEPT 30 PATCH MESSAGE

Postby Datzyoazz » Tue Sep 30, 2008 2:08 pm

Anyone able to post it? I would, but am at work, and its blocked here :x
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Re: SEPT 30 PATCH MESSAGE

Postby Cromagnon » Tue Sep 30, 2008 2:45 pm

Taken from:

********************************************************************************************************************************************************************

Here's a sneak peek at Tuesday's Game Update

*** Highlights ***

The Tides of Anachronism

All across Norrath and beyond, the boundaries between past and present and between parallel realities seem to be fraying.

Within the normally peaceful Plane of Knowledge, three heralds of Druzzil Ro entered the realm; bringing warnings of troubled and dangerous times ahead.

"Danger has arrived! Our time is very short! Time is ticking and our doom may have arrived! As it passes, time takes with it portions of our lives. Well, your lives. And now it threatens to take all of our lives. Powers of chaos and destruction are taking their time, taking our time! Go quickly, time is so very short."

Meanwhile, over in the Dreadlands, a retired scholar named Deckarn Mystglade is seeking someone to help keep him from losing his mind.

A few years back when the Plane of Time was first breached by Norrathian adventurers, Deckarn warned his fellow scholars that interfering with the realm of time would only lead to disaster. After continuously trying to prophesize his unproven theories, he was forcibly requested to retire. Since then, Deckarn has been a bit unsure of anything around him.

Over the past few weeks, Deckarn has been feeling a strange shift in time and began to have visions of epic battles, re-building, corruption, decay, and war. Uncertain of himself, he needs someone to investigate the mysterious occurrences in his visions to confirm that he isn't going insane.

Curious adventurers begin to travel to the Plane of Knowledge and the Dreadlands to hear the rumors first hand.


*** Items ***

- The Raging Taelosian Alloy Axe and the Vengeful Taelosian Blood Axe have been modified. The Strike of Savagery effect will no longer have a chance to proc itself. Instead, the duration of the effect has been increased to 1 minute.
- The tribute value of the mass enchant spells has been adjusted. It is not intended that infinitely purchasable items have a tribute value greater than their platinum cost.


*** Spells ***

- Tears of Qandieal and similar spells can now only be cast on NPCs to address a stability issue. The ability to use it against players will return with our next code update.


*** Upcoming UI Changes ***

- Message to custom UI users: With the next Game Update, we will be releasing several extensive changes to the User Interface (UI). Some of these changes can currently be found on the Test Server and additional changes may be released throughout the week. Please take a moment to visit the Test Server so that you can prepare ahead of time for these changes.



- The EverQuest Team
By Account:
Notfit 82 Gnome Enchanter
Cromagnon 82 Ogre Warrior
Mahlon 71 Dark Elf Wizard
----------------------------------
Dartil 90 Capri Wearing Druid
Cromkins 71 Ogre Beastlord
Locusta 66 Drakkin Rogue
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Re: SEPT 30 PATCH MESSAGE

Postby Datzyoazz » Tue Sep 30, 2008 3:50 pm

Thanks!!
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Re: SEPT 30 PATCH MESSAGE

Postby Brohg » Tue Sep 30, 2008 4:19 pm

SAVAGE berserker nerf
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Re: SEPT 30 PATCH MESSAGE

Postby anaskesia » Tue Sep 30, 2008 5:13 pm

| (PUBLIC RAID FORCE)
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Re: SEPT 30 PATCH MESSAGE

Postby Finori » Tue Sep 30, 2008 5:48 pm

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Re: SEPT 30 PATCH MESSAGE

Postby Cromagnon » Tue Sep 30, 2008 7:02 pm

Basically they are in a tiff b/c if you stayed in combat and had a high proc rate, then you could extend that 18 seconds indefinitely based on the the proc, proccing its own buff.

So if you had a good puller, you could click epic and have anywhere from 18 seconds -> Infinity as long as you continued to proc before the 18 seconds expired, and constantly kept mobs on which to proc in camp.

Now they gain 42 seconds of guaranteed effect from the minimum they had before, but regardless of how they work the dynamics of the mechanism, they can't extend that any longer.

From the threads on EQ's forums, this was the bread and butter of non endurance (non discipline) dps increases for the zerker.

I dont' know, I don't play a zerker, and rarely group with one, but this was what I gleaned from the temper tantrum topics that were posted.

Personally, I think it was a good change, though I really think they need to monitor Zerker DPS for next few months, as many people have suggested that zerker dps was balanced with the old way the epic 1.5/2.0 worked in mind.

G'luck,
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Re: SEPT 30 PATCH MESSAGE

Postby Gumlakx » Wed Oct 01, 2008 10:21 am

In 2005 Brenlo wrote:
The click effect’s duration will be lowered substantially, to 2 ticks. It will be changed to a proc with a recourse that puts the buff back on you. So buff will stay up as long as you stay in combat. The damage will be tuned around this change.

Now Nodyin writes:
The epic 2.0 parses to be about a 15% boost to DPS. With the (very likely) "always-on" nature of the effect in many cases that 15% was considered to be too much of a passive boost.

This change will increase our burst DPS at the expense of our sustained DPS. Our burst DPS is already high enough, our sustained DPS is being surpassed by warriors. Why are the Devs wasting time second-guessing themselves on ill-advised changes rather than working on real problems? Given the other changes they have tried to foist on us (such as SK spell linking) I guess the question is rhetorical.
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Re: SEPT 30 PATCH MESSAGE

Postby Tharkis » Wed Oct 01, 2008 10:43 am

You do realize brenlo is not and has never been a dev, and was just relaying info, and that things DO change, especially in 3 years. The devs arent 'second guessing' themselves, they're trying to solve a very real problem in dps class balance that multiplicative and stacking effects are causing huge problems with
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Re: SEPT 30 PATCH MESSAGE

Postby Gumlakx » Wed Oct 01, 2008 10:54 am

You do realize that Brenlo was relaying info from the Devs. The information was pretty clear. With the change we can increase our stacking (Blinding Fury now stacks with epic click) which will increase our burst DPS. How is that helping balance?
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Re: SEPT 30 PATCH MESSAGE

Postby dindaur » Sun Oct 05, 2008 4:05 am

i think he was talking more about nodyin there with the changes being kicked out
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