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The Spirit Realm • View topic - patch notes 8/20/08

patch notes 8/20/08

For stuff that applies to all (or none) of the classes...

Moderators: Druid Mods, Paladin Mods, Shaman Mods

patch notes 8/20/08

Postby WaringMcMarrin » Wed Aug 20, 2008 12:07 am

Here's a sneak peek at Wednesday's Game Update notes:


*** Highlights ***

- New Hot Zones: Franklin Teek has arrived in the Plane of Knowledge and will be happy to point you to the current location of a Hot Zone appropriate for your level. Franklin also has a series of tasks that can be done in each of the current Hot Zones. Each task can only be completed one time each day and you can only complete one of Franklin's Tasks. The following zones are now Hot Zones with increased experience and rewards:

20 Lake of Ill Omen
25 Feerrott
30 Frontier Mountains
35 Tower of Frozen Shadow
40 Lower Guk
45 Wakening Lands
50 Old Sebilis
55 Blackfeather roost
60 Plane of Storms
65 Sunderock Springs
70 Riftseeker's Sanctum

- Final Living Legacy Rewards: Living Legacy Augments are now available by right-clicking the Abacus you obtained when doing any of the raids you participated in. If you have lost or deleted your Abacus (or need a replacement for any reason) see Distribution Facilitator XCV in the Plane of Knowledge.


*** Items ***

- Moved Battlerager's Strength from Prismatic Savage-Caller's Gloves (Beastlord) to Prismatic Enrager's Gauntlets (Berserker).
- Bard instrument modifiers have been added to many items from Living Legacy group zones.
- The Darkened Enameled Black Chestplate and Darkened Shining Metallic Robes are now infusible, matching the rest of their armor sets.
- The Prismatic Glyph of Loyalty is now usable by High Elves and Erudites.
- Added tribute values to most SoF dropped items.
- Increased the AC for Ring of Molten Alloy and Perpetually Spinning Gear.
- The Blackburrow Hunting Bow now has a range. It appears the gnolls rather missed the point of a having a bow in the first place.
- Swapped the incorrect AC values for Ancient Husk Leggings and Steel-Studded Leather Leggings.
- Living Legacy Augments are now available by right-clicking the Abacus you obtained when doing any of the raids you participated in. If you have lost or deleted your Abacus (or need a replacement for any reason) see Distribution Facilitator XCV in the Plane of Knowledge.
- Fixed an old issue that prevented several helms from being tinted with dye.
- The ranked Augmentation Solvents on vendors throughout the world have been replaced with a standard unranked solvent.
- The Ornate Gnoll Hide Lariat has had its spell proc replaced with one that does not have a knockback. It will not stun as long as before, but will do more damage.
- The Skullstepper has had its race restrictions removed. Any race with classes that can use it will be able to equip the item.
- A handful of previously broken spell effects on items have been changed to function properly.


*** Quests & Events ***

- Reduced the lockout timers for the Soulbleeder and the Bloodmoon Prophet raid from 5.5 days to 4.5 days. This will not change for those that currently have lockouts, but will affect any new lockouts given for those raids.
- The scarecrows in Hills of Shade have found their straw at last.
- The "crystal phases" in Big Bynn's raid should now last a full minute in duration.
- 'The Broodmother Event' in Crystallos will now move all corpses to a safe location when the event resets.
- The search for Donna in Hills of Shade has become a bit more complex.
- The chest reward for 'The Three Brothers' event in Frostcrypt will no longer look like a person. The bears in Wulfnor's event will continue to look like bears. Snozzberries will remain unaffected.


*** NPC ***

- Many NPCs that previously had corpses that would never "unlock" to allow people who did not get kill credit to loot them no longer have that restriction and will now unlock normally.
- Distribution Facilitator XCV in the Plane of Knowledge will be happy to replace any Living Legacy Abacus items you may have lost or may be missing.
- Kalim'Kar the Gold in Dragonscale sells a container that can be used to convert Glowing Prismatic Runes into Whirring Clockwork Runes, and/or convert Whirring Clockwork Runes into Humming Finsternacht Runes.


*** Spells ***

- SoF Rank II global spells now drop more frequently.
- SoF Rank II global spells are now weighted to drop more often for classes with a higher population.
- The Whirl till you hurl spin stun line is now linked on the same timer.
- The Mana Flare spell proc line is now linked on the same timer.
- Aurora of Morrow has been modified. It now heals all members of the Paladin's group, consuming no more mana than is necessary (up to the cap) to heal the group members, and preferentially apportions healing to group members that need it the most.
- Battle Frenzy now correctly checks the health of the Berserker using the ability, not their target.
- Tears of Qandieal now destroys the target's mana and inflicts damage based on the mana destroyed.
- Nature's Burning Wrath damage over time spells will now stack, in the same manner as Nature's Blazing Wrath.
- Speed Focus Discipline has been moved from reuse timer 2 to timer 10.
- The heal over time component from the Ward of Tunare and Skin of the Reptile lines should no longer have stacking conflicts.
- Unholy Aura Discipline will now double the damage of lifetap spells for its duration.
- The duration on all versions of Necromancer and Shadowknight Lich spells have been changed to a standard one hour.
- The damage over time component of Harm Touch will no longer "stack" with other Harm Touches.


*** Tradeskills ***

- All tradeskill recipes intended for Seeds of Destruction have been disabled until Seeds of Destruction is released.


*** Tasks ***

- Fenden Helter in Dragonscale has received new instructions from some of his clients and some of his combat related tasks have been modified.


*** Zones ***

- The level requirement for Theater of Blood has been lowered back to 68.
- Franklin Teek has arrived in the Plane of Knowledge and will be happy to point you to the current location of a Hot Zone appropriate for your level. Franklin also has a series of tasks that can be done in each of the current Hot Zones. Each task can only be completed one time each day and you can only complete one of Franklin's Tasks. The following zones are now Hot Zones with increased experience and rewards:

20 Lake of Ill Omen
25 Feerrott
30 Frontier Mountains
35 Tower of Frozen Shadow
40 Lower Guk
45 Wakening Lands
50 Old Sebilis
55 Blackfeather roost
60 Plane of Storms
65 Sunderock Springs
70 Riftseeker's Sanctum


*** Previously Updated ***

- The Kirkoten Miners will now update the Combat task given by Fenden Helter for the Brownie Rebels.
- Several NPCs from the tasks given by Fenden Helter in Dragonscale Hills are now listed on the Find window in their respective zones.
- Beltron will once again recognize Banish Shadows procs.



- The EverQuest Team


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Re: patch notes 8/20/08

Postby anaskesia » Wed Aug 20, 2008 11:55 am

Well, Living Legacy augments = good.

Other than that... meh. The change to the lockout timer on Bimbalicus is probably a good thing as well.
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Re: patch notes 8/20/08

Postby dindaur » Wed Aug 20, 2008 7:42 pm

nice work devs on putting out tasks this time with the hotzones for people to do.

guk and seb stand out as the interesting hotzones

the darkened gear someone mentioned got fixed.

so they fixed the solvent ( which i think is the aug destroyer not the remover )

interesting that they upped the SoF rank two drop rate, and heh we'll see if there's any backlash against the weighted drop rates based upon class populations
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Re: patch notes 8/20/08

Postby zantocon » Thu Aug 21, 2008 8:19 am

Spent a little time in Riftseekers doing some dot tanking yesterday, forgot how boring that zone is. Was able to keep the Anuek Elite camp and Companion Prefect clear and room in between solo. After about 3 spawns I grew bored and went back to mechanatos for some root rotting, and went lfg. It's a lot easier than dot tanking in illisan for sure, but the exp didn't seem as much per hit. I will say the mobs died fairly quickly.

Theres a new 65/65 zone aug with +1 cha if memory serves for those that need it.

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Re: patch notes 8/20/08

Postby Grendalkhan » Thu Aug 21, 2008 5:54 pm

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Re: patch notes 8/20/08

Postby Vasei » Fri Aug 22, 2008 8:21 am


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