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The Spirit Realm • View topic - Issue Number 1 .. top 10 list !

Issue Number 1 .. top 10 list !

General Discussion for the EverQuest Shaman.

Moderator: Shaman Mods

Issue Number 1 .. top 10 list !

Postby GrimbearEQ » Wed Aug 10, 2005 2:09 pm

The community has spoken . We would like to see Issue number 1 on the top 10 list replaced with anouther issue . Please post idea's that youd like to see in this thred . I will likely let us discuss over ideas for a week or so ... Then I will pick the number "whatever the Max number of entries on a POLL is" that I feel have the most support . Then will allow that poll to be voted on , ect ... At the end of the process hopefully we will have a replacement that most of the community can live with .

Thank you guys for your feedback !
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Postby Gloriana » Wed Aug 10, 2005 2:18 pm

Can you post the current list?



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Postby Joril » Wed Aug 10, 2005 2:30 pm

There isnt a chance in the devils homeland, but I would like to see panther damage returned to its prenerf status.

Canni V needs a update. With the mana cost of spells nowadays it isnt anywhere near as functional as it use to be. Dont get me wrong I use it all the time (even when I am not on my shaman... habits are hard to break). But we should get a new AA that shortens the reuse time by say 7, 15, and 30 percent. Maybe even 50 percent, not sure on numbers and there are people much better suited tempermentwise to figure them out. But a 30 precent reduction in reuse time wouldnt be over powering in the least.

an upgrade to spirit of the wolf. Its really starting to get annoying to see everyone out run me, when I was the first class to get a run speed enchancement spell. Actually I dont care if its along the lines of spirit of scale, where its only good as long as im running (cant fight or cast, if you do the spell drops). But we need a significant boost to our run speed ability. Oh yeah, I do NOT want it to include levi! I want the spell to last even in the zones where levi isnt allowed (mpg for instanced)

enough from me for now..... > )

edit: some grammar and spelling
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Postby Brohg » Wed Aug 10, 2005 3:15 pm

I would like to have an updated movement buff.


Spell: Talisman of Bih'Li:
1: See Invisible(2)
2: Increase Movement by 65%
3: Water Breathing(2)
4: Ultravision
6: Increase ATK by 25

Duration: 1 hour(s), Location:ANY, Group v2.

Any amount of mana, any level

There's nothing new in this spell. SHM get "Spirit of Wolf" first of all classes, and 4-5 variations (not actual upgrades, all 55% movement boost) through Velious. Then in Luclin, Druids started getting upgrades, and shaman... didn't. They've now gotten two upgrades, and their associated hybrid inherited one. It bugs the HELL out of me to ask another class for a modern movement buff. Our bitching about the perpetuity of a level 51 spell was well answered with Nihil & the new upgrade, I think (though the shaman slow should not have a recast time). Why, then, are we stuck using a level 39 movement buff?

As a side note, I've nottaclue what the functionality of the "(2)" on See Invisible and Water Breathing are, but those are the versions on Acumen and DMF, so there you go. It's the better one, and I want it.
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Postby Zaviax » Wed Aug 10, 2005 3:25 pm

A simple upgrade to Bih'Li is all we need.

Slightly faster than SoE since we are the original sow class, we should have faster than a Hybrid class.

Pump up the attack boost to a nice ammount that does just enough difference to make it worth casting.


Completely agree on Canni V upgrade. I still use it all the time but it's really outdated now. I'd even be up for a direct upgarde that takes out a bigger chunk. But the shorten re-use time is likely the better option IMO.


I came back to EQ1 after the Panther nerf. So fortunately I don't know what I missed. I like Panther though, but it's situatinal. It can do some insane damage, especially if I get a group packed with Beastlords and constantly rotate it on them and their pets. But it keeps me from doing anything else. I'd like to see it made into something that makes it less of a pain in the ass to cast. Pardon my ignorance but was it not a group spell before? I'd rather have it as a group spell with a long recast than what it is now.

Fix the duration of the Avatar Line. There's no reason why the spell can't last, at the least, 30 mins.

We still need to be able to cast group shrink outside the group

Give dogdog inate SoW. Yes it's a petty issue but for frikkin sakes he's a wolf and he's a spirit!
(actually kidding, not an issue for top 10 but it is a pet peeve of mine :P)

That's all I can think of for now...
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Postby Brohg » Wed Aug 10, 2005 3:29 pm

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Postby Jalelin » Wed Aug 10, 2005 3:30 pm

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Postby Beafly » Wed Aug 10, 2005 4:30 pm

85 Webmaster of
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Postby Zaviax » Wed Aug 10, 2005 4:32 pm

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Postby Samanna » Wed Aug 10, 2005 4:34 pm

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Postby Jaraman » Wed Aug 10, 2005 4:47 pm

If we get an upgrade to Bear Form, whatever its abilities, I'd definitely want the "other" great bear graphic..... the ones like in EC LDoNs and Plane of Storms(?) where the Great Bear stands upright on its hindlegs.

And while we're on the subject of run speed buffs... how about Rytan implementing what he had suggested. Make Spirit of Cheetah instantly useable upon memming it.
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Postby Brohg » Wed Aug 10, 2005 4:52 pm

I meant it when I put Location:Any. That's the only special part of the spell, and there's no reason not to include it. There's no indoor zone I know of that strips movement buffs going in, or restricts them in other than castability once inside. The ability to buff movement without the niusance of zoning out would be a nice benefit that's not at all power related to set apart the upgrade that shaman have waited so long and so patiently to get.

No versions.

No indoor/outdoor.

No with/without the movement part, since the rest is nearly irrelevant.
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Postby Gloriana » Wed Aug 10, 2005 5:00 pm

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Postby siludorf » Wed Aug 10, 2005 5:09 pm

A high end Cleric or Druid won't get 1 rounded by a 10k damage, one day shaman can say the same =/
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Postby Katgo » Wed Aug 10, 2005 5:11 pm

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Postby Telosk » Wed Aug 10, 2005 5:20 pm

Combine might, sense and sta together.
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Postby Redribbit » Wed Aug 10, 2005 5:36 pm

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Postby Brohg » Wed Aug 10, 2005 5:39 pm

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Postby Jenguran » Wed Aug 10, 2005 5:45 pm

Not much of whats been said is really a top #1 issue here. Then again I haven't looked at what the other issues are, nor do I know why the old #1 was knocked off or what it was. So yea, I'm pretty much clueless, but going off of some of the ideas here and adding.

Talisman of Billy.
Yea, upgrade the movement speed, vision would be cool, but one of the cool things about Bih'li was that it added ATK so along with the upgraded movement speed if the ATK could also be upgraded that would be awesome.

Bear Form.
C'mon guys this discusion has happened many many times. The Velious era Kodiaks KICK BUTT, end of conversation for if your looking to get the model changed. As to the other parts, regen mana blah blah blah, if you can't bash it ain't getting used. I don't know why, its not like we mellee much, but if you can't bash in it there is less of a tendency to use it.

Hastened Cann
Now there's an issue for the top 10 list, agreed. It's not so much about our mana regen, but that canabilizing has always been one of the upsides of the shaman class, being able to take hps at will and convert that into mana. Cann5 was the ultimate in that, but now its 2 heals worth of mana there, either hastened or larger chunks, or both!

Lower recast times across the board.
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Postby Brohg » Wed Aug 10, 2005 5:56 pm

Issue #1 was upgraded healing ability, and seems to have been adressed over the last few months/expansions by heal-over-time spells over doubling in power, new heals, wider access to heal and buff extension foci. Having gotten enough adjustment to satisfy the population, and since it's pretty obvious we've gotten all we're getting, Issue #1 is ready to be replaced.

Canni has its own issue number already; off the top of my head it's #7, but that's just a reference, they're not given in any order of priority (supposedly).

Bear form update seems like a really silly request to me. This idea even draws kinda negative attention from me, since I wouldn't be thrilled about having ANOTHER buff to put on. I'm at 21 slots, the max, and even those get crowded. Unless this theoretical update/upgrade flat replaced some other buff (which? how?), it wouldn't be that great a thing.
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Postby Shammygirl » Wed Aug 10, 2005 6:04 pm

Group heal...not AA or Clicky..

AE Malos
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Postby Brohg » Wed Aug 10, 2005 6:05 pm

Gonna second (or third, whatever) request for a sticky copy of the Top 10 list from eqlive boards here. Locked copy for reference that Grim could edit, not discussion, would be good. iirc, a number of those issues are quite outdated.
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Postby Nereas » Wed Aug 10, 2005 8:24 pm

Going to have to agree that Bear Form is a bad idea. In fact bear form is one of the last things I want to see, I am glad that our current bear form is useless.

While an enhanced movement buff would be neat, I can't think of a time I have ever wished I had one, I don't think it deserves to be the number one issue of the shaman class.

In my opinion Canni 5 is what needs to be addressed right now. At this point canni 5 gives me 9% mana, which is nice and all but hardly the massive mana boost it used to provide. I'd like to see a straight increase in the amount of health taken and mana returned. Shortening the reuse is viable as well, but increasing the numbers is better, as we don't have to click it as often, which takes time. I'd be fine with either though really.
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Postby Brohg » Wed Aug 10, 2005 8:31 pm

Cannibalization HAS a bullet on the list already. Drop it.
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Postby Jeones » Wed Aug 10, 2005 8:34 pm

PBAoE malos
A way to make the Canii AA scale. e.g. AA to lower reuse timer or to take bigger bite.
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It's better to regret something you have done than something you haven't done.</center>
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Postby Brohg » Wed Aug 10, 2005 8:35 pm

ENOUGH WITH CANNI< IT"S ALREADY ON THE LIST
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Postby Samanna » Wed Aug 10, 2005 8:53 pm

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Postby Samanna » Wed Aug 10, 2005 8:56 pm

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Postby Gloriana » Wed Aug 10, 2005 9:01 pm

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Postby Samanna » Wed Aug 10, 2005 9:04 pm

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Postby Lickity » Wed Aug 10, 2005 9:22 pm

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Postby Brohg » Wed Aug 10, 2005 9:51 pm

#1 is just taunting ourselves. gotta go.

#3 is done with Champion.

#5 is done (Sense, Fort, Might)

#7 just not going to happen. If anyone wins this fight, it'll be berserkers, not shaman.

#8 ... well, I think it's shooting high, but you guys go for it :)

#9 is an old issue. raiders today have their shrinks.
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Postby Scowls » Wed Aug 10, 2005 11:50 pm

I have several ideas that could be used or molded to better fit..

how about a combination buff, like a wunshi fort might sence buff, rolled into 1, simialr to chanter haste, with dex agi, crit mod, what ever else is in it. this solve the 9 buff slots we can take up issue, and the enormous amount of buffs for our 1 measly MGB...same as necro's get

or instead of a combination buff, a secondary mgb. or hasteened, but that doesnt really help alot when you got 9 groups to buff at a raid and the only shaman there. I can do it, but not very shaman has 10k mana, SC, and great FT.

a bigger cani aa, or a hastened one as mentioned earlier...or BOTH. in POP i could cani 5 and mgb fo7...not even close to possible with canni 5, then ancient canni to cast mgb wunshi. canni didnt keep up with new spell costs in last few expansions.

Im sure several or all of these have been mentioned, if so, good, i want to reenforce them. but i didnt want to read thru all the posts and have my ideas and thought muddled


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Postby siludorf » Thu Aug 11, 2005 4:09 am

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Postby Brohg » Thu Aug 11, 2005 4:41 am

Dude? why don't you just play a cleric? I'm not being sarcastic here, but for real. If you want fast, efficient, large heals, and a variety of healing tools including big quick group heals, and you don't want to buff people... well, maybe I'm way off here... shouldn't you be switching mains? Like shamans that want doggie to be uber, and for nukes to deal more, or for our melee to be enhanced; I don't get that , either.

edit
came back to check myself, to make sure I wasn't going over the top and being a jerk. So I read closely and looked at the list of what you want:

Larger fast heals.
Super efficient slow heals.
Group heals (the fast AND efficient ones)
Divine Arbitration
Invulnerability spells..

like, I think the only thing you didn't list was Paci and Mark of the Blameless...
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Postby Veril » Thu Aug 11, 2005 7:27 am

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Postby Toruk » Thu Aug 11, 2005 8:53 am

Spiritwalker Toruk
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Postby Lickity » Thu Aug 11, 2005 8:56 am

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Postby Samanna » Thu Aug 11, 2005 9:22 am

Last edited by Samanna on Thu Aug 11, 2005 10:19 am, edited 1 time in total.
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Postby brihanna » Thu Aug 11, 2005 10:03 am

Personally, I'd like to see group panther...not tgb'able, not mgb'able, just a group version. Everything else we can buff has a group version. Maybe it's just that I'm lazy, or overly paranoid, but I hate switching my target on a raid mob unless I need to heal someone. Anything else that I'd like to see changed is already on the list. And if it still had the same duration, and couldn't be cast outside of group, it wouldn't really change anything too much on the game balance side, would just mean we could cast once and not have to target each melee in the group. Saves me the headache, gives the melee what they want, and let's me keep whatever target I had prior, including if it's another player that I'm curing or whatnot....if it's not tgb'able, would just hit my own group anyway.
brihanna
 
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Joined: Thu Aug 04, 2005 4:04 pm

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