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The Spirit Realm • View topic - SoD Raid Armor

SoD Raid Armor

Information about gear drops and quests, including Epics; also gear checks.

Moderator: Shaman Mods

SoD Raid Armor

Postby Dakota » Sat Feb 14, 2009 4:41 pm

Seeing as how the stats on SoD Raid armor is still pretty much a cluster, gonna start up a quick and easy reference as to what pieces have what stats.
I'll only be tracking Heroic Stamina, Heroic Wisdom, Heal Amount, Spell Damage, and Clairvoyance. Other heroics don't seem to change between armor types, and most everyone will be maxed on Mod 2s if they're getting raid armor, so if those really matter to you, track them down on Lucy.

Tier 3
Wrist
Concordant: 7 Hsta, 6 Hwis, 4 heal, 7 spell, 26 cv
Discordant: 6 Hsta, 9 Hwis, 5 Heal, 10 Spell, 4 cv

Hands
Concordant: 9 Hsta, 12 Hwis, 7 heal, 6 spell, 14 cv
Discordant: 10 Hsta, 14 Hwis, 5 heal, 9 spell, 22 cv

Feet
Concordant: 5 Hsta, 4 Hwis, 5 heal, 9 spell, 16 cv
Discordant: 6 Hsta, 8 Hwis, 10 heal, 0 spell, 18 cv

Head
Concordant: 12 Hsta, 5 Hwis, 14 heal, 7 spell, 14 cv
Discordant: 12 Hsta, 2 Hwis, 16 heal, 5 spell, 12 cv

Arms
Concordant: 7 Hsta, 9 Hwis, 12 heal, 7 spell, 4 cv
Discordant: 3 Hsta, 4 Hwis, 2 heal, 13 spell, 14 cv

Legs
Concordant: 2 Hsta, 10 Hwis, 7 heal, 7 spell, 10 cv
Discordant: 6 Hsta, 8 Hwis, 12 heal, 11 spell, 6 cv

Chest
Concordant: 11 Hsta, 8 Hwis, 3 heal, 8 spell, 14 cv
Discordant: 11 Hsta, 6 Hwis, 2 heal, 1 spell, 42 cv

Best setup (my opinion)
Wrist: Concordant (Discordant is close enough that it's a tossup)
Hands: Discordant
Feet: Discordant
Head: Concordant
Arms: Concordant
Legs: Discordant
Chest: Concordant

Total Stats
Concordant: 60 Hsta, 60 Hwis, 56 Heal, 58 Spell, 124 cv
Discordant: 60 Hsta, 60 Hwis, 57 Heal, 59 Spell, 122 cv
Best Setup: 66 Hsta, 64 Hwis, 64 Heal, 56 Spell, 130 cv
Last edited by Dakota on Thu Mar 05, 2009 1:49 pm, edited 2 times in total.
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Re: SoD Raid Armor

Postby Dakota » Sat Feb 14, 2009 4:48 pm

Tier 4
Wrist
Vested: 8 Hsta, 9 Hwis, 5 heal, 9 spell, 32 cv
Balanced: 8 Hsta, 8 Hwis, 5 heal, 12 spell, 22 cv
Chaotic: 6 Hsta, 9 Hwis, 5 heal, 14 spell, 6 cv

Hands
Vested: 6 Hsta, 12 Hwis, 11 heal, 9 spell, 20 cv
Balanced: 11 Hsta, 14 Hwis, 9 heal, 10 spell, 20 cv
Chaotic: no data

Feet
Vested: 6 Hsta, 10 Hwis, 7 heal, 14 spell, 22 cv
Balanced: 4 Hsta, 6 Hwis, 11 heal, 6 spell, 24 cv
Chaotic: 11 Hsta, 4 Hwis, 14 heal, 0 spell, 28 cv

Head
Vested: 12 Hsta, 3 Hwis, 19 heal, 11 spell, 22 cv
Balanced: 9 Hsta, 3 Hwis, 21 heal, 9 spell, 18 cv
Chaotic: 10 Hsta, 4 Hwis, 23 heal, 7 spell, 18 cv

Arms
Vested: 5 Hsta, 3 Hwis, 17 heal, 10 spell, 6 cv
Balanced: 6 Hsta, 3 Hwis, 10 heal, 14 spell, 12 cv
Chaotic: 5 Hsta, 4 Hwis, 2 heal, 18 spell, 20 cv

Legs
Vested: 2 Hsta, 11 Hwis, 10 heal, 10 spell, 14 cv
Balanced: 2 Hsta, 9 Hwis, 13 heal, 13 spell, 10 cv
Chaotic: no data

Chest
Vested: 13 Hsta, 7 Hwis, 1 heal, 10 spell, 20 cv
Balanced: 12 Hsta, 13 Hwis, 1 heal, 6 spell, 38 cv
Chaotic: 12 Hsta, 12 Hwis, 4 heal, 3 spell, 56 cv

Best setup
Wrist: Vested
Hands: not enough data
Feet: Chaotic
Head: Vested
Arms: Balanced
Legs: not enough data
Chest: Balanced

Total Stats:
Vested: 60 Hsta, 60 Hwis, 75 heal, 81 spell, 168 cv
Balanced: 60 Hsta, 60 Hwis, 75 heal, 82 spell, 166 cv
Chaotic: not enough data
Best Setup: not enough data
Last edited by Dakota on Thu Feb 26, 2009 2:11 am, edited 4 times in total.
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Re: SoD Raid Armor

Postby Dakota » Sat Feb 14, 2009 4:49 pm

Tier 4.5

Wrist
Ordained: 9 Hsta, 8 Hwis, 5 heal, 9 spell, 34 cv
Tarnished: 8 Hsta, 9 Hwis, 10 heal, 9 spell, 22 cv
Tainted: 6 Hsta, 11 Hwis, 3 heal, 15 spell, 34 cv
Inflicted: 6 Hsta, 9 Hwis, 6 heal, 14 spell, 34 cv

Hands
Ordained: 6 Hsta, 12 Hwis, 11 heal, 8 spell, 34 cv
Tarnished: 9 Hsta, 14 Hwis, 4 heal, 9 spell, 24 cv
Tainted: no data
Inflicted: no data

Feet
Ordained: 5 Hsta, 6 Hwis, 7 heal, 13 spell, 22 cv
Tarnished: 4 Hsta, 6 Hwis, 15 heal, 9 spell, 4 cv
Tainted: 6 Hsta, 7 Hwis, 16 heal, 4 spell, 6 cv
Inflicted: 5 Hsta, 5 Hwis, 15 heal, 2 spell, 26 cv

Head
Ordained: 11 Hsta, 4 Hwis, 20 heal, 10 spell, 20 cv
Tarnished: 10 Hsta, 1 Hwis, 10 heal, 17 spell, 16 cv
Tainted: 11 Hsta, 4 Hwis, 4 heal, 6 spell, 24 cv
Inflicted: no data

Arms
Ordained: 2 Hsta, 4 Hwis, 17 heal, 10 spell, 6 cv
Tarnished: 3 Hsta, 3 Hwis, 9 heal, 5 spell, 28 cv
Tainted: 6 Hsta, 5 Hwis, 16 heal, 11 spell, 18 cv
Inflicted: 2 Hsta, 5 Hwis, 3 heal, 18 spell, 20 cv

Legs
Ordained: 4 Hsta, 9 Hwis, 10 heal, 10 spell, 14 cv
Tarnished: 4 Hsta, 9 Hwis, 12 heal, 8 spell, 20 cv
Tainted: 2 Hsta, 8 Hwis, 9 heal, 13 spell, 30 cv
Inflicted: 5 Hsta, 11 Hwis, 16 heal, 15 spell, 12 cv

Chest
Ordained: 14 Hsta, 13 Hwis, 4 heal, 10 spell, 20 cv
Tarnished: 14 Hsta, 13 Hwis, 10 heal, 14 spell, 32 cv
Tainted: 17 Hsta, 9 Hwis, 18 heal, 9 spell, 6 cv
Inflicted: 16 Hsta, 11 Hwis, 3 heal, 2 spell, 60 cv
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Re: SoD Raid Armor

Postby Funi » Fri Feb 27, 2009 12:57 pm

Anyone know what the net gain/loss is by upgrading the feet slot from 4.0 to 4.5 blue?

Feet

Vested: 113AC 1025HP 1045Mana 6 Hsta, 10 Hwis, 7 heal, 14 spell, 22 cv
Ordained: 116AC 1095HP 1115Mana 5 Hsta, 6 Hwis, 7 heal, 13 spell, 22 cv


Hit points gain 70 but lose 1 sta
Mana gain 70 but lose 4 wisdom

Anyone know the math on this?
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Re: SoD Raid Armor

Postby Dakota » Fri Feb 27, 2009 1:21 pm

I don't know the exact figure, but I'm guessing you would gain HP and lose some mana.

The Cursed Obsidian Faycite aug has 72 hp and 5 heroic stamina. You gain -roughly- 150 HP from using the aug, depending on how much HSta you have, which equivalates to about 15 hp per point of heroic stamina.

I believe I read from a dev somewhere (not 100% sure, don't ask me to quote it) that the hp/mana gained from Heroic Stamina/Wis is on a sliding scale, that the more you have, the less you gain from additional points. So if you're really heavy on Heroic Wisdom, you -might- still get a gain from losing those four points.

And lastly, it would depend on what BP you're using an emblem in, that upgrading your boots may or may not add or subtract some stats from your emblem.
Normally I'd say to upgrade anyways for the higher focus effect, but since Boots don't gain anything going from T4 to T4.5, that's a moot point.

Worst comes to worst, I'd say to take out the aug you're using and use some of those freebie containers the Lobby guy gives and determine for yourself by actual values which is better for you.
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Re: SoD Raid Armor

Postby Funi » Fri Feb 27, 2009 2:13 pm

All Blue set...

Wrist

Vested: 97AC 985HP 1005Mana 8 Hsta, 9 Hwis, 5 heal, 9 spell, 32 cv
Ordained: 99AC 1045HP 1065Mana 9 Hsta, 8 Hwis, 5 heal, 9 spell, 34 cv

Upgrade: 2AC 60HP 60 Mana 1Hsta -1Hwis


Hand

Vested: 115AC 995HP 1015Mana 6 Hsta, 12 Hwis, 11 heal, 9 spell, 20 cv
Ordained: 117AC 1065HP 1085Mana 6 Hsta, 12 Hwis, 11 heal, 8 spell, 34 cv

Upgrade 2AC 70HP 70Mana -1Sell 14cv


Feet

Vested: 113AC 1025HP 1045Mana 6 Hsta, 10 Hwis, 7 heal, 14 spell, 22 cv
Ordained: 116AC 1095HP 1115Mana 5 Hsta, 6 Hwis, 7 heal, 13 spell, 22 cv

Upgrade 2AC 70HP 70Mana -1 Hsta -4 Hwis -1 Spell


Head

Vested: 125AC 1015HP 1045Mana 12 Hsta, 3 Hwis, 19 heal, 11 spell, 22 cv
Ordained: 128AC 1095HP 1125MAna 11 Hsta, 4 Hwis, 20 heal, 10 spell, 20 c

Upgrade 3AC 80Hp 80Mana -1 Hsta 1 Hwis 1 Heal -1 Spell -2 cv


Arms

Vested: 122AC 1015HP 1035Mana 5 Hsta, 3 Hwis, 17 heal, 10 spell, 6 cv
Ordained: 125AC 1095HP 1115Mana 2 Hsta, 4 Hwis, 17 heal, 10 spell, 6 cv

Upgrade 3AC 80HP 80Mana -3 Hsta 1 Hwis


Legs

Vested: 149AC 1045HP 1065Mana 2 Hsta, 11 Hwis, 10 heal, 10 spell, 14 cv
Ordained: 152AC 1125HP 1145Mana 4 Hsta, 9 Hwis, 10 heal, 10 spell, 14 cv

Upgrade: 3AC 80HP 80Mana 2 Hsta -3 Hwis


BP

Vested: 197AC 1065HP 1-85Mana 13 Hsta, 7 Hwis, 1 heal, 10 spell, 20 cv
Ordained: 2002AC 1165HP 1185Mana 14 Hsta, 13 Hwis, 4 heal, 10 spell, 20 cv

Upgrade: 5AC 100HP 100Mana 1Hsta 4 Hwis 6 Heal



Vested: 60 Hsta, 60 Hwis, 75 heal, 81 spell, 168 cv
Ordained: 60 Hsta , 64Hwis, 79 heal, 79 spell, 184 cv

Upgrade 20AC 600HP 600Mana 4 Hwis 4 Heal -3 Spell 16 cv(cv being broken)

All my numbers come from Dakota. Would be nice if some one checked it for correctness.

I'm not so sure this is worth the hundreds of hours invested in to this very small gain to 4.5. However if you're hunting for exp you might as well hunt in these spots...

Mixing and matching maybe the best way to go but I understand a new emblem is coming that will reward you for sticking to one set. Who knows but I hope it's a good one since I already spent those hundreds of hours to get all my 4.5's *sigh*
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Re: SoD Raid Armor

Postby harlybear » Thu Mar 05, 2009 12:31 pm

Lucy
Concordant Fategaze Chain Sleeves
STR: +25+3 DEX: +20+3 STA: +30+7 CHA: +30+3 WIS: +25+9 INT: +20+2 AGI: +35+5
Combat Effects: +9 Spell Shield: +4% Avoidance: +9 Stun Resist: +7% Strikethrough: +2% DoT Shielding: +3% Attack: +25 HP Regen: +4 Mana Regeneration: +2 Damage Shield: +2 Clairvoyance: 4 Spell Dmg: 7 Dmg Shld Mit: 1 Heal Amount: 12

Dakota
Concordant: 7 Hsta, 8 Hwis, 12 heal, 7 spell, 4 cv


Lucy
Concordant Fategaze Chain Boots
STR: 30+4 DEX: +30+1 STA: +30+5 CHA: +25+4 WIS: 20+4 INT: +19 (+20)+2 AGI: +24 (+25)+5
Combat Effects: +6 Shielding: +3% Spell Shield: +2% Avoidance: +8 (+9) Accuracy: +5 Stun Resist: +2% Strikethrough: +3% DoT Shielding: +4% Attack: +9 (+10) HP Regen: +4 Mana Regeneration: +3 Damage Shield: +1 Clairvoyance: 16 Spell Dmg: 9 Dmg Shld Mit: 1 Heal Amount: 5


Dakota
Concordant: 5 Hsta, 4 Hwis, 5 heal, 9 spell, 16 cv
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Re: SoD Raid Armor

Postby Dakota » Thu Mar 05, 2009 1:50 pm

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Re: SoD Raid Armor

Postby harlybear » Thu Mar 05, 2009 4:35 pm

No problems Dakota, I was just backing up your data sir ) like Fun asked
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Re: SoD Raid Armor

Postby Zama » Fri Mar 13, 2009 2:07 pm


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