NEW ROOT
Posted: Sun Dec 07, 2008 4:51 am
I would pass up every new spell they have planned for shms for the next 2 years if they would give us a GD root that is worth shit. I can cast 8-10 dots on a mob during a root-rot fight and I will average 7-8 roots. VP is all well and good but if u get more than 1 mob, and in any zone that worth being in, you will, VP is only good for a single target. Half the classes out out there get a snare of some sort, a lot get snare and root, and most of the snares are dots to top it off. We have a 54th lvl root that wouldn't hold a drunk boy scout. And when you add in the fact that tank mercs like to stay out front of you where they belong, our cleric mercs like to do the same thing. My clr merc lves to stand right beside the mob I have rooted and rotting and normally dies unless I uspend her, and yes I have tried moving back but when fighting in a tight area a lot of the time you cannot back up far enough and so you merc dies or goes away. Then of course root breaks, and breaks, and breaks and breaks and BREAKS. I am not asking for a root that holds forever, how about one that will always last 2 tics then has a chance to break-just 2 tics. Let it have the normal chance of being resisted, but damnit give us a chance to cast a dot or 2, or gate out or something. I know a shaman will get a snare when EQ finally dies out, but give us something to make it possible to solo again. Necro-fear, root and snare plus they get super mana regen, wizzies get snare and super mana regen druids snare/root, , the list goes. Give us something. I know I am blowing smoke out my ass, devs listen to players when it suits them. Give us a root that is worth something. Then about kicking the diiot that programs the mercs and write in a bit of code to make cleric mercs stand behind us where they can actually heal without being smacked. If you are gonna leave them out front where the mobs are then let them fight. I mean come on, someones head seem to be stratigically misplaced somewhere south of the waist and slightly to the rear. Tell ya what give me a real reliable root or a decent snare and you can take that abomination you call a shaman pet back and take VP, I would rather have a root that i can count on most of the time and can be used on multiple targets, than 1 that works 80-90% of the time with knockback but only every 2 minutes. I mean you don't even have to give us an AE root like the rangers