by Jabobtha » Fri May 04, 2012 10:43 pm
Class AA:
Extended Group Pact of the Wolf, enough to bring it up to 20-30 minute duration ideally.
More levels of Group Pact of the Wolf, add some endurance to it as well as adding something to make it more desirable to melee, our haste hasn't been upgraded since PoP. I think it is time we had some other effects added like enchanters get, perhaps adding some attack on the slot that Spirit of Bihli has attack, and perhaps some AC or overcap AGI to make it desirable by tanks.
More levels of Pact of the Wolf, add something new to it rather than just increasing the HP/M and calling it done, perhaps one or some combination of the following: some AC, overcap WIS, HP regen. mana regen, a proc (lifetap or a disease based dot), or something that increases our chance to double attack.
More levels of Hastened Inconspicuous Totem, 3 more perhaps bringing it down to a 9 minute refresh.
Another level of Inconspicuous Totem that adds an invisibility to it. nothing like having it wear off and the mobs still being there.
Two more levels of Preincarnation bringing up to the same level as the rank 3 spell, or one more level making it innate so it does not have to be cast.
Hastened Turgur's Swarm
More levels of Turgur's Swarm increasing the resist mod.
A group cannibalize that sacrifices some of your HP to return mana and endurance to your group (I say mana and endurance because I don't know if there is a way to have it give mana to casters and endurance to melee and I don't remember the last time I saw a hybrid run out of endurance so giving them both wouldn't really matter.) Alternatively two different versions on the same timer, one that returns mana and one that returns endurance so you would have to decide who would benefit more.
Some more levels of Malosinete increasing the resist adjustment, our unresistable malos line has been replaced by the ae line and this seems to have become the answer to that however, I often find myself loading malis on some encounters to get this to land so finally maloseneta can land.
Some more levels of Pathosis, level two increase the decrease disease resist to 55, level three add decrease poison resist 25, level four increase the decrease poison resist to 55, replacing our never upgraded OoW spell Putrid Decay.
Either another level of Call of the Wild giving it a 90% rez effect or a new aa on a separate timer with a 90% rez effect.
Upgrade to Call of the Ancients, increase the healing done, add a cure poison/disease component or an endurance regen.
Another rank or two of Innate Run Speed that would bring us equivalent to or slightly greater than the movement rate on Spirit Walk.
More ranks of cannibalization, ancestral aid, union of spirits, twincast, vengeful spirits, affliction mastery, destructive cascade. more levels of all three spires (perhaps require more levels of Fundament of Wisdom), hastened ancestral aid, hastened union of spirits, hastened cannibalization, hastened malosinete
Archetype AA:
More levels of Abundant Healing, Armor of Wisdom, Destructive Fury, Expansive Mind, Fury of Magic. Hastened Curing, Hastened Forceful Rejuvenation, Healing Adept, Healing Boon, Healing Gift, Mental Clarity, Mental Stamina, Mnemonic Retention (at least 1 though 2 would be nice), Radiant Cure, Shield Block, Spell Casting Reinforcement (10% more however many levels), Spell Casting Subtlety, Twinheal
Did they ever fix Spell Casting Subtlety to work on dot ticks like our epic focus did? If not perhaps a new aa Dot Tick Subtlety that works on all ticks of dots rather than just the initial tick.
General AA
Another rank of Mystical Shield
Innate Corruption Protection, five more ranks.
Another rank or two of Mental Fortitude.
Three more ranks of Natural Durability
Two more ranks of Eye's Wide Open
A few more ranks of Mystical Attuning
More levels of Salvage since tradeskill trivials keep increasing but tradeskill skills are not. For the same reason, another level of the Tradeskill Mastery Skills.
Last year we were told we didn't give any ideas when asked so I figure give lots of ideas and hope for some.