by Jimney » Sat Mar 18, 2006 6:34 am
We finished up the 3rd task tonight, and I'm really glad we did the first 2 before the 15th patch. It sounds like the mobs in the first one are less MR now. When I did it it was 50% chance to land either a magic slow or disease, and their hitting for 1kish... both had to be up. The second task was soloable, we farmed it for the mace/cape. Third task we had a wizzy go in, he stood on the table (3 mobs spawn at first, then 1 mob per step thereafter, they didn't aggro him when he was on the table) and completed the steps to spawn the name, then Exo'd out, warrior stepped in, single pulled the named out of room onto the ramp (the guardians will social aggro, so can't do it close to them on main floor). We estimated he hit for 1.5-2k, flurries, maybe 115k-130k HP. Was pretty easier otherwise.
I know a patch note talked about getting both a spell and the chime now. I know I had to hail Ao to have the chime appear on my cursor, then turn back in to Ao, get another chime, then off to Arch Magus in a tent at the Arcstone zone in for the upgraded chime.