Posted by Lickity at
http://crucible.samanna.net/viewtopic.php?t=198 :
I made this at the request of my guild, thought it might be of some use to the the shaman as well =)
MPG Trial Proven Successful Strats
Ingenuity: 15 minutes
There is one main mob in this trial, the master, who is IMMUNE to all damage other than that given by weapons that drop in the trial. He is auto aggro at the beginning of the trial unless you have a bard to fade/rogue to escape, FD could conceivably work too, but i've yet to try it.
Have everyone congregate on the first platform on either side, there is a dragorn there with weapons of some sort. When you start the trial, you will stay on this platform for about three minutes and just farm the dragorn for weapons. They will usually drop two weapons each. Leave the corpses, do not loot the weapons. The weapons break over time, and the timer starts when looted. I farm these for the better part of 4 minutes, (11 minutes left on the trial), then everyone jumps off to the side, (away from the entrance). The Blue/Green colored mobs in this trial are charmable, the red ones are permarooted and are not.
If you have an enchanter, have them get their pet now (look, its already equipped.) and have the melee loot a couple weapons off the ground, but leave some for later (30 minute corpses.)
Have your tank disc pull the named. This thing hits like a truck, I have had three healers on the tank in this trial and it wasn't overkill. He has two forms, Reflective and non-reflective (You will see "reflective aura" in his name.) If he is reflective, he hits you back with anything you do to him spellwise x 1.5. He is unslowable in both forms. Each weapon has a clicky effect, its a -1000 chromatic resist 800pt nuke, does about 1% of his life. They can click this until the weapon breaks, which takes on average about 3 minutes, some last the duration of the trial, some break before you engage the boss. Without an enchanter charming, this trial will come down to the wire, and odds are, there will be no room for the shaman either, as you aren't doing much other than healing the tank, and doing essentially zero DPS. With an enchanter charming however, a cleric and shaman can keep up the tank without the cleric going OOM, and you can finish the trial with 5 minutes to spare.