by Kumudil » Mon Feb 09, 2009 12:31 pm
Infact its actually either "Mojo, Nectar, Pocus, Bite", or "Mojo, Nectar, Spear, Bite" what I have memmed, when I know the camp and know what will come(means 4 gems free for damage).
Depends on the mobs and Group-dps. If they tend to last longer, I will have 3 dots up, if they tend to die early, its 2 dots and 2 nukes. If they don't live very long, I may not cast the second dot and nuke away after Mojo.
I just left the total time equal to have a base.
Whatever sequence is used now, if we get the possibillity to effectively alternate ice and poison-nuke, for short-living mobs the dps will rise or if your manaregen doesn't hold it, you can find sequences to do same amount of damage with less mana. The ice nuke is very mana-effektive but not used (atleast not commonly as far as I feel) because of its long casttime and therfore relative low dps.