We have the following: Please give feedback on each, or simply vote yes or no.
Inquisition:Description: Your relentless inquisition renders your target vulnerable to melee attacks, increasing the damage they take for 30 seconds.
Effect: Increase incoming melee damage by (1/2/3/4/5/6/7%)
Target Type: Single
Casting Time: 3.0 Seconds
Duration: 30 seconds (5 ticks)
Recast Time: 72 Minutes
Ranks: 7 (7/7/9/9/12/12/12)
(Does not stack with Funeral Dirge. Everything about what I suggested is worse than Funeral Dirge (over double the recast time, and just 1% over half the incoming melee damage, as well as a duration of 5 ticks compared to FD's 7 ticks, so we're not getting a better ability than bards have in any aspect).
Serenity of the Tranquil:Description: Pacifies your target, lowering its aggressiveness for 12 secs (2 ticks). Affects creatures up to level 85.
Target Type: Single
Effect: Reaction Radius (10/85)
Casting Time: 2.0 Seconds
Recast: 10.0 seconds
Duration: 12.0 Seconds
(Note: We used to be able to do this until level 55, and then we lost it. If you use these parameters, given cast/recast times, we could never pacify more than one mob. This ability would only allow us to split pairs of mobs, nothing more)
Ranks: 1 (12AA) (Not sure clerics or even chanters get this as an AA so maybe we could get it as a spell? If this went to test server and confirmed it wasn't overpowered, then charge us 9-12 AA per rank to increase the duration or decrease the recast by 1.0 second per rank.)
High Morale:Description: You channel your valor through your companions, allowing them to act without fear.
Target Type: Group v2
Effect: Increase Chance to Resist Fear by 10000%
Casting Time: 1.5 Seconds
Recast Time: 72 Minutes
Duration: 60.0 seconds
Ranks: 1 (12AA)
(Think warriors have a version of this that lasts for 30 seconds (not verified) so coding could be similar. Room also here to lower recast time, increase duration with additional AAs. Make a prerequisite to have the Fearless AA, then you're looking at 30 AA minimum to even get this ability. )
Oath of Protection:Description: You shield one of your companions from harm, allowing you to receive 10, 15, 25% of their incoming melee damage.
Target Type: Single
Casting Time: Instant
Duration: 90 seconds
Recast Time: 30 minutes
Ranks: 3 (7/9/12)
(25% not gonna save someone if they're getting whaled on, but this would be a useful utility for a hard hitting UF named if you have a warrior as MT, or if you want to protect a caster while you're trying to get agro off them. Correct me if I'm wrong but the coding already exists for this type of ability.)
Pious Intervention:Description: Bestows the favor of the gods upon you, granting you a second chance at life should you fall in battle. Consumes a pair of emeralds when cast.
Target Type: Self
Casting Time: 15.0 Seconds
Duration: 5 Minutes
Recast Time: 15 minutes
Ranks: 1 (12AA)
(Short duration and long recast/cast times should go a long way towards not being an overpowered ability. Again, this could be a spell since clerics don't have it as an AA).
Divine Hands:Automatically casts Lay Hands on self (if it’s available) upon death. I'm not sure how you'd code this one but I would pay a ton of AA for this.
Summon PegasusDescription: You call the most holy of mounts to your side.
(can code this the same as FoS #3 flying mount in terms of clicking once to summon, clicking again to levitate, just change the graphic and keep the same holy steed speed.)
Crusader's Guard:Description: Bestows the Guard of the Crusader on your companions, rendering them invulnerable.
Target Type: Group v2
Effect: Invulnerable
Casting Time: 1.0 Second
Recast Time: 30 minutes
Ranks: 2 (12/12AA)
Duration (1 tick/2 ticks)
(Could be useful for getting AE agro, but with a recast of 3 times what beacon is, not overpowered in the AE agro department. More of a useful tool for saving for protecting your companions, which is what I believe the paladin is all about).
Leading the ChargeDescription: You charge forward with a surge of heroism and valor.
(Code this one exactly like hate step or battle leap, including effect, recast, and AA cost. Just change the description)
Propulsion of FaithDescription: This ability, when activated, will blast your target with holy might and hurl them away from you. Additional ranks increase the amount of hate that this ability generates.
Target Type: Single
Cast Time: Instant
Recast Time: 2.0 Minutes
Ranks: 3 (9/11/12, increase hatred by 1000, 2000, 3000)
(SKs have an ability that pulls mobs towards them and generates 3, 6, and 9000 agro. This ability pushes targets away and generates only 1/3 the agro that SKs get. Cast/Recast Timers are the same as Hate's Attraction. If we're worried about overpowering, remove the agro component all together. This ability would be great to partner with Shackles)
Improved Blessed AuraDescription: Improves the potency of your Blessed Aura
Effect: Set healing effectiveness to (6/7/8%)
Ranks: 3 (10/11/12)
(Keep all coding the same, just boost the effectiveness of the aura. No overpowering here in my opinion, considering that you're raising the effectiveness of the aura by 3% total for 33AA. A 3% increase is as much as 1 rank of healing adept, which only costs 12).
Valorous SquireDescription: The Paladin summons a valorous squire in his own image who will fight to the death.
Effect: Summons a pet who takes on the the hate of its owner. The paladin is then removed from all enemies hate list.
Duration: 2 ticks.
Cast Time: 1.0 sec
Recast: 30 minutes.
Ranks: 1 (12)
Almost every class has some form of aggro drop, why not suggest it for us too
Make the pet an exact clone of the paladin. Give the pet almost no dps(or none) but enough hps that it could tank a couple higher end mob for 12 seconds.
Valorous RageDescription: The Paladin invokes a holy rage that greatly increases offensive abilities while decreasing healing and defensive abilities.
Effect: Increases offense, all melee skills, adds offensive proc, boosts spell mods while cutting healing and defense in half
Duration: 10 ticks
Cast Time: 1.0 sec
Recast: 30 minutes.
Ranks: 5 (3,5,7,9,12)
Alternatively this could be a spell similar to Cleric Vow of Valiance:
http://everquest.allakhazam.com/db/spel ... pell=18277
Upgrade HoPiety with HoT proc for group on LoH HoT slot
Reverse Voice of Thule - targeted 12-14% negative aggro mod
Group AoTINumbing Shackles of Marr -AA to add % chance to memblurr mobs each cast of Shackles of Tunare AA
Root with chance to blurCrushing Light - % chance to have an Innate Mana reiterate proc each time a crush is cast = or > current chanter spell level
Self DI - self explanatory
Last wish - AA to add a 5% chance to fire LoH if LoH is unused on death
Vengeance of the faithful - Kill shot aa 100 ac bonuse, 75% all skills modifier, Increase PPM of blessing of light, 40% Blessing of light heal mod 2 min duration or 40 blessing of life procs, recourse proc Cursed Touch of the Faithless disables chance at vengeance proc until the 40 procs are used.
Prayer of the Faithful - single target ZING (lol) 5 min recast increase END regen 500/tic for 36 sec (no scrm extension) 1.0 sec cast time
hastened beacon -AA to reduce recast of AoEhate
Hastened Beacon of Righteous 5 Ranks 1 min less reuse per rank
96% rezAct of Valor 2.0 - Stuns paladin for 12 seconds, transfers 30% of total current HP/Mana/End to target, leaves paladin with 20% HP/Mana/END and reduces hate by 5000 initial and 2k more when the stun fades.
Fire of the Phoenix - Visage of death copy but gives us illusion phoenix (fire birds from fire)
Leap of faith - Hatestep/battle leap/lyre leap copy
Exorcist - turn a living mob undead for 42 seconds or 15 slay undead/nuke hits before it fades. 5 minute recast 5 ranks each rank adds 3 hits for 15 total at last rank.
Turn Living mob into undead for 1min reuse 15 min.
Light of the Pure Heart - (Flash of light upgrade) 15 min reuse - decreases mob accuracy for 3 minutes
Visage of Death copy instead of silene reduce healing/damage mitigation (illusion same as UF BP click but same as w/e race you currently are)
Judgement's CircleSummon 4 pets, one on each side of the mob that 100% snare the target, each pet snare for 25% so if a pet die, mob is snared 75%, etc. Pet's last for 60 seconds or until killed, same hp as projection of piety, same dps (aka 0), transfer agro to paladin on dead. Snare last 2 mins. Recast 12 mins.
Group DATRACK the undead - upgrade to sense undead
innate proc of deflection - We are secondary tanks and off tanks we deserve this especially with other classes having similar things .
Holy command - summons an already aggroed mob to you / SK already ahve a version of this , mob must already be on agrro and inside X range .